A complete walkthrough for creating a train head from start to finish. Over 17 hours of unnarrated video covering modeling in 3ds Max, unwrapping in Rizom UV,…
Category: Autodesk
This course walks you through the entire process of creating custom clothing and props in Marvelous Designer. You’ll start with the interface basics, then jump straight into…
This course walks you through the entire production of a game-ready military tactical vest. You’ll start with a base mesh in Marvelous Designer, then move through retopology,…
This course is a straight shot into making looping animations that actually loop perfectly. No fluff, just practical workflows in Cinema 4D and Redshift. You’ll start with…
A complete 14-hour walkthrough for building a military tactical helmet, covering the entire production pipeline. You’ll start with cloth simulation in Marvelous Designer, move through hard-surface modeling…
A full 12-hour screen-recorded tutorial that walks you through creating a game-ready military boot and backpack set. You’ll go from Marvelous Designer base meshes all the way…
This isn’t a theory class. It’s a 9-month bootcamp where you build a portfolio that actually gets you hired. You’ll work through the entire game art pipeline—modeling,…
This course is all about that final polish. You’ve got your 3D animation done, but it still looks flat. Don Porfirio shows you how to break down…
This course walks you through the entire CGI pipeline for the marine industry, from importing a yacht model out of Rhinoceros to delivering a polished video. You’ll…
A practical tutorial on setting up a neutral studio lighting environment for look development. You’ll get the actual scene file and calibration stand, plus a walkthrough for…
This workshop is a straight-up, no-nonsense introduction to Marvelous Designer for anyone who’s never touched it or is still finding their way around. Erika Lochs, a principal…
This 15-hour video series walks you through a complete, no-fast-forward workflow for creating real-time hair for AAA games. You’ll learn a method that balances high visual quality…











