This is a full-pipeline breakdown of a cyber corporate suit, recorded over 16+ hours with English subtitles. You’ll follow along as the outfit goes from 2D pattern…
Category: Hard Surface
This is a full-pipeline breakdown of a cyberpunk jacket, built for artists who want to see the entire process from scratch. You get over 10 hours of…
This is a straight-up, step-by-step build of a bicycle helmet in Plasticity. No fluff, no shortcuts—just 7 hours of focused modeling. You’ll start with reference gathering, then…
This course is a full hard-surface production pipeline in Blender, built around creating robots from scratch. You’ll model, texture, rig, animate, and render two complete characters—Basic Bot…
This course is a straight shot to building a realistic, high poly car in Blender. No fluff, no skipping steps. You’ll start with a blank scene and…
A complete walkthrough for creating a train head from start to finish. Over 17 hours of unnarrated video covering modeling in 3ds Max, unwrapping in Rizom UV,…
This course is your fast track to mastering Plasticity, the new NURBS-based modeling software. In 12 hours, you’ll go from zero to building a complete SciFi ship,…
A complete 14-hour walkthrough for building a military tactical helmet, covering the entire production pipeline. You’ll start with cloth simulation in Marvelous Designer, move through hard-surface modeling…
This course is a straight shot from zero to a portfolio-ready 3D project. You’ll learn the core modeling techniques used in animation, VFX, and games by building…
This course teaches you how to design professional hard surface weapons for games, film, and concept art portfolios. You’ll learn to merge industrial design thinking with sci-fi…
This course walks you through texturing two completely different asset types in Mari: a hard-surface sci-fi robot and an organic creature. You’ll learn the full production pipeline,…
This course isn’t about basic t-shirts. Dylan Kowalski shares his personal, time-tested approach to using Marvelous Designer for creating complex armor and clothing that you’d normally think…











