This course is all about exploring production-level shot lighting techniques to create beautiful, realistic and faithful lighting. There are some some fundamentals techniques that can help and…
Category: Maya
An introduction to Python and how to use it within Maya. Moderate rigging experience is recommended. Topics Covered: 1)Python basics 2)Auto-rig basics 3)Proper scripting pipeline 4)Commonly used…
This tutorial series walking through the concepts and steps required to set up a Maya facial rig using the techniques I rely on. Moderate rigging experience is…
A complete guide to the workflows and skills required to create and work in a fully-featured character simulation pipeline, either personally or at major animation and FX…
THE DEFINITE XGEN TUTORIAL SERIES In Introduction to XGen, you’ll learn the fundamentals of working with XGen and creating your first grooms. You’ll learn all the tools…
This tutorial teaches many of the skills needed to become a successful game animator; one that has an understanding of how their animations are used to create…
This tutorial is for animators that want to focus on creating first person animations to be used within a game project. Veteran game developer and Animation Director,…
Learning 3D rigging can be very time-consuming and confusing when doing it by yourself. I want to make the learning process easy for you, going through all…
Learning Facial 3D Rigging can be very confusing and time-consuming when doing it by yourself. I want to make the learning process easy for you, going through…
I will start the course with Maya basics in case you have never used Maya before. Then I will model the character in Maya. After that I…
Has your animation training so far taught you how to make your characters walk, jump, and run? Jim Brown, Animator at Pixar Animation Studios, explores complex weight,…
This tutorial teaches how to create dynamic and exciting combat animations in a step-by-step method that is used by many professional animators. The core foundations of combat…