This course is a straight shot into production-level Houdini FLIP workflows. You’ll move past the basics and build a massive village flooding shot, learning how to handle…
Category: CG Masters Academy
An 8-week course that teaches you to build dynamic, expressive figure sketches by combining loose gesture with solid volumetric forms. You’ll learn directly from the techniques used…
In this extensive course, students construct their core knowledge in the Substance suite, gaining the exact tools required to produce exceptional 3D artwork for modern games. You…
This advanced course with Gilles Beloeil is all about leveling up your environment painting. Over eight weeks, you’ll move past the basics and get into the nitty-gritty…
Get comfortable with the Substance suite from day one. You’ll learn to navigate the interface, troubleshoot common issues, and build a reliable workflow for generating your very…
A 6-week intermediate course that walks you through the full texturing and surfacing pipeline for a cinematic creature bust. You’ll go from collecting references and planning your…
This is a 10-week, advanced course for artists who want to build a complete, film-ready character from scratch. You’ll move through the entire pipeline: blocking out forms,…
This 8-week course is all about bridging the gap between cartoony stylization and comic-book realism. You’ll start by picking a favorite 2D concept and then build it…
This course is about bridging the gap between knowing how to model and actually working in a studio. You’ll learn the specific expectations, techniques, and workflows that…
This course is about getting your characters to actually feel like someone. It’s not about rendering a perfect final image on day one. Instead, you’ll build a…
A 10-week course for creating finished props and environment assets with hand-painted textures for a stylized game. You’ll go from concept to final asset, building a portfolio-ready…
A 10-week deep dive into the human face. You’ll start with a digital ball of clay and build the head from the inside out—first the skull, then…











