Learning Anatomy Through The Masters Instructor: Rey Bustos Background: Graduated with honors from the Art Center College of Design in 1989, Rey has illustrated for various companies and magazines…
Category: Vertex School
The course will go through the full process of modeling and sculpting character portraits, starting with collecting references, blocking in and sculpting the character, moving into retopology…
Jewelry design is a fine art that has exploded with the advent of digital sculpting and 3D printing. In this course, world-renowned jewelry designer Tomas Wittelsbach will…
What you’ll learn: The mistake many artists make is thinking that Character Art is all about anatomy and figure sculpting… but how many nude game characters do…
Take your matte painting to the next level by creating a 2.5D environment and launch your career in VFX Matte painters who can create genuinely photo-realistic environments…
By the end of the course you’ll: Know how to use the basics of UE5 and use those skills to build environments from the ground up Know…
What you’ll learn: Create a cool, realistic character styled like a steampunk gunslinger with costume variations and import her into Unreal Engine, set up her character blueprint…
In this course you’ll learn the art of creating character concepts for games from Kory Hubbell, Senior Concept Artist at Amazon Game Studios. This Character Design for…
Learn Houdini Simulations, 3rd Party Rendering, Disintegration, Vellum, Dust & Debris, and more! This course will serve as an introduction to all things FX. Students will learn…
Ryan will teach you how to sculpt the idealized face by applying the Digital Sculpting Method, a unique approach to sculpting in ZBrush. He will highlight how…
Learn how to apply practical workflows to create stylized characters in 3D with one of the Industry’s leading artist, Yulia Sokolova. Yulia has been working as a…
In this course you’ll learn the art of designing hard surfaces from freelance concept designer Alex Senechal. This Hard Surface Design course will consist of ten modules…