If Maya has always felt huge and messy, this class fixes that. Taemin Jeong walks you through the full generalist flow — modeling, animation, shading, lighting, rendering,…
Category: Nuke
This one is all about finishing shots. You start with an empty scene and end with a cinematic creature shot built in Houdini, put together in Solaris,…
This is Houdini for mograph, not for big explosions. You will build real client-style shots from start to finish — procedural tools, controlled sims, and clean animation…
If you want work that actually gets you hired as a compositor, this is it. You’ll take 3 real live-action shots and composite invisible VFX in Nuke…
Want to blow up a truck and make it hold up on a big screen? In this 5-hour workshop, Massimo breaks down his Mad Max-style War Rig…
You start with an empty Houdini scene and end with film-ready frames composited in Nuke. This is a full production run for a real-world island build, from…
This is not a clean button-click tutorial. You get a real stadium plate with real problems and fix it like you would on a job – assess,…
This one is all about speed and payoff. You take a single FX shot from empty scene to finished composite, covering destruction, cloth, smoke, and lighting without…
If Nuke always felt like a black box, this fixes it. Mike Callahan walks you through a full multi-pass CG shot, from install and interface to final…
Want to build a shot that feels straight out of Independence Day: Resurgence? This tutorial walks you through the full job in Houdini, from gathering references to…
Tom Doring builds a complete atmospheric environment in just 2 hours, and shows you how to actually work in Solaris without getting lost. You get practical prep,…
Short commercials live or die in post. This course shows you how an online artist actually handles them — organize the project, conform the edit in Resolve,…











