This 4-hour workshop by Vincent Dérozier is all about building believable cliff surfaces in Substance Designer without losing readability. It’s not just about piling on more detail…
Category: Unreal Engine
This workshop teaches you how to build a complete, production-ready cinematic VFX shot in Unreal Engine, focusing on a charged energy beam. Instructor Raúl Ruiz shows you…
This course is a straight shot from zero to producing professional architectural renders in Unreal Engine 5. You’ll work through two complete projects — one interior, one…
This intermediate course is for filmmakers who already know their way around Unreal Engine. You’ll move past the basics and build a complete filmmaking pipeline across five…
This course walks you through the entire process of building a DMX lighting visualization in Unreal Engine 5.6, from scratch. You’ll model a historical environment, set up…
Build a complete, multiplayer First-Person Shooter from the ground up in Unreal Engine 5.8. This course focuses on a data-driven approach, using Data Assets and Gameplay Tags…
This course is a straight shot into building a complete architectural environment in Unreal Engine 5. You’ll start from a blank project and end with a polished,…
This course is a straight-up, no-fluff guide to making architectural animations that actually look like movie trailers. If you already know your way around Lumion and 3ds…
Build three complete top-down games in Unreal Engine 5, from a retro monster-catcher to a 2D/3D hybrid RPG. You’ll start with the absolute basics of the engine…
This course walks you through a complete PBR texturing pipeline, starting with a photo reference in Autodesk Maya and ending with a fully realized VR scene in…
A fast-paced, no-fluff masterclass for filmmakers who already know the basics of Unreal Engine and DaVinci Resolve. You’ll follow a full commercial pipeline—from client brief to final…
A 10-week advanced course on building a complete modular game environment in Maya and Unreal Engine 4. You’ll learn how to break down references, create reusable modular…











