Live, uncut anatomy practice in ZBrush. You watch how a hand, head, and full body get built from simple primitives, what goes wrong along the way, and…
Category: Zbrush
Si nunca abriste ZBrush y quieres terminar con algo sólido para tu portafolio, aquí lo tienes. Partes de un concepto 2D y construyes un robot completo con…
Want to get good at stylized characters without bouncing between ten different programs? This course walks you through the full build in ZBrush, from stylized anatomy blockout…
You’ll build a stylized female cyborg boxer — part bunny, part pit-fighter — from first idea to game-ready character. Thuan shows you the full AAA workflow for…
Jamir walks you through building a full fantasy forest environment from zero to final image — no shortcuts, no skipped steps. You get his actual production process…
This course walks you through the entire creation of a modern jacket, from the first blockout to the final render. You’ll follow a real production pipeline using…
SoMuch3D, a 20-year veteran of the digital art industry, walks you through his complete pipeline for turning a 2D concept into a stunning, real-time 3D character. This…
This course is a full production walkthrough for creating a game-ready Victorian costume. You’ll follow along as Vadim builds the entire outfit from scratch, starting with cloth…
This course is a full, no-nonsense production walkthrough for creating the Witcher Manticore Armor Set from scratch. You’ll follow a complete game-art pipeline: pattern-making in Marvelous Designer,…
This is a full-pipeline breakdown of a cyber corporate suit, recorded over 16+ hours with English subtitles. You’ll follow along as the outfit goes from 2D pattern…
This course walks you through the complete process of creating a realistic jacket using CLO3D and ZBrush. You’ll start with a blockout, move into detailing, and finish…
This is a full-pipeline breakdown of Casca’s armor from Berserk. No shortcuts, no timelapses — just 25 hours of real-time work with Russian voiceover and English subtitles.…











