Alex Beddows shows you how Substance Designer is actually used in AAA game production. This isn’t a slow step-by-step tutorial. Instead, you get his full graph and…
Category: Gumroad
Over 34 hours of fully narrated content walks you through the entire 3D weapon pipeline, from high-poly blockout to final portfolio render. This isn’t just a tutorial—it’s…
Learn the complete character modeling pipeline by building a dark warrior from concept to finished 3D asset. This 3-hour tutorial runs entirely in Blender 4.4 with the…
Ready to build a killer weapon model for your game or portfolio? This masterclass dives deep into creating a full AR-15 weapon system, covering everything from the…
This course gets straight to the part of Houdini that confuses a lot of artists: USD, Solaris, and how scene data is actually organized in a modern…
This bundle is your fast track to becoming a Redshift pro in Cinema 4D. You’ll get two powerhouse courses that cover everything from the nitty-gritty of the…
Ready to jump into making your own animated characters? This course takes you from zero to hero in Blender, covering the whole pipeline from modeling and texturing…
This shape design session is a short, focused lesson from Foundation Patreon built around a 1 hour 30 minute lecture and demo by Norris Lin, with a…
This course is a compact concept art demo built around one clear job: designing a fantasy interior shot and watching the image take shape through a single…
This course looks like the second step in a small building design sequence by Charles Lin: the public store listing shows Part 1 as Studies and this…
This course is a solid pick if you want to get better at drawing and analyzing buildings without getting lost in theory. It looks built around architectural…
This course is a compact figure drawing lesson built around the brush pen, with a 50-minute demo and supporting JPG notes. It looks aimed at artists who…











