This course is a straight-up, no-nonsense introduction to manual rigging in Blender. It’s designed for people who think rigging is some dark art. Todor breaks it down…
Category: Gumroad
This course is a full walkthrough for creating a stylized character from scratch, and the kicker is you never leave Blender. No jumping between ZBrush, Substance Painter,…
A complete course about 3D painterly artwork creation in Blender. This course bridges the gap between traditional 2D painting and 3D by teaching you how to take…
This course is a full, uncut walkthrough of building a complete office environment in Unreal Engine 4. Thiago Klafke records every click, every decision, and every technique…
A 4+ hour workshop where Raf Grassetti walks you through his entire process for creating a sci-fi character in ZBrush. No fluff, just a straight-up look at…
Raf Grassetti, the Art Director behind God of War, breaks down his entire creature design workflow. This isn’t a speed-sculpt—it’s a recorded live workshop where he answers…
This workshop is a raw, no-fluff look into how Rafael Grassetti designs and sculpts a creature from start to finish. It’s split into four video parts, covering…
This course is built for artists and TDs who want to stop guessing and start writing real Python inside Houdini. It covers everything from basic data types…
Learn to capture a complete composition in moments and push it to a client-ready finish. This tutorial focuses on speed and efficiency in digital painting, covering the…
A 50-minute video tutorial that cuts through the noise. Anthony Jones shows you how to get epic results by keeping your lighting simple. No overcomplicating things, just…
A 10-week course that mirrors Kirk Shinmoto’s live classes, focusing on the construction and structure of the head. You’ll move beyond basic portrait drawing to tackle different…
A 12-week video series that directly mirrors Kirk Shinmoto’s live figure drawing classes. You get the same lectures, demos, and assignments, covering everything from basic gesture to…











