A practical, no-nonsense intro to Blender for illustrators. Sam Carr skips the technical deep dives and focuses on getting you from zero to a finished, paintable 3D…
Category: Artstation
This course walks you through the full grooming pipeline for animated characters, using a cartoony hyena as the project. You’ll learn how to use Houdini for procedural…
Watch Wang Xiao’s complete drawing process for a powerful female warrior character. This isn’t just a timelapse — it’s a full breakdown from the first rough sketch…
Master artist Wang Xiao walks you through the full creation of a gentle, expressive female character in this drawing demo. From the initial sketch to final polish,…
Follow material artist Khayyam Naghiyev as he breaks down his process for creating a realistic damaged pavement stone. This isn’t just a button-pushing tutorial; it’s a practical…
Daniel Thiger walks you through building a roof tile material in Substance Designer, using the new nodes from version 2019.1. This is a fully narrated, step-by-step tutorial…
Ever wondered if you can get that hand-sculpted ZBrush feel without leaving Substance Designer? Maxime Guyard-Morin shows you exactly how. This tutorial walks you through building a…
This tutorial walks you through the entire process of creating a high-quality 3D weapon for your portfolio. You’ll go from a rough blockout to a polished, portfolio-ready…
A complete, no-fluff walkthrough for building a game-ready SCAR weapon from scratch. Laurentiu, a senior artist with credits on Call of Duty and Apex Legends, breaks down…
A practical, step-by-step walkthrough for creating stylized weapon concepts. Over 3 hours of narrated video, Jenny Brozek breaks down her entire process: from gathering reference and building…
Learn to create a semi-realistic pug groom in Houdini using Hairgen. FX Artist Gerard Pasqual from MPC walks you through the entire process, from setting up the…
This course is basically a straight Blender character build centered on a Neeko fan art piece, and the original project notes say the whole thing stays in…











