A practical tutorial on setting up a neutral studio lighting environment for look development. You’ll get the actual scene file and calibration stand, plus a walkthrough for…
Category: Shaders
This course is for intermediate programmers who want to understand what happens under the hood of game engines like Unity or Unreal. You’ll build a complete 3D…
This course teaches you modern OpenGL and GLSL shaders from a university instructor’s perspective. You’ll move past copy-pasting code and actually understand how to load 3D models,…
This course cuts the fluff and gets you writing shaders in Godot 4 from the very first lesson. You’ll start by understanding the core concepts of fragment…
Ready to make your 3D projects pop with custom visual effects? This course breaks down GLSL shader programming in Three.js, making it super accessible even if you’ve…
Ready to ditch those default materials and make your game objects truly pop? This course dives deep into shader development within Unity, teaching you how to program…
Ready to level up your creative coding game? This course dives deep into the nitty-gritty of 3D graphics programming using WebGL, Three.js, and GLSL shaders. You’ll go…
Ready to build mind-blowing 3D websites? This course dives deep into Three.js and Shaders, giving you the skills to create truly immersive and creative online experiences. You’ll…
Ready to take your Three.js skills to the next level? This course dives deep into creating a stunning, interactive 3D globe using custom GLSL shaders. You’ll learn…
Ready to dive into custom shader creation for Unity’s High Definition Render Pipeline (HDRP)? This course is your ticket to mastering HLSL coding within HDRP, whether you’re…
Ready to ditch the material editor and actually understand what’s happening under the hood with Unity shaders? This course is your ticket to writing your own CG/HLSL…
In this introduction to the Redshift renderer, Christophe Desse shares his experience with harnessing the power of GPU rendering. All of the core features necessary to integrate…











