This 4-hour workshop by Vincent Dérozier is all about building believable cliff surfaces in Substance Designer without losing readability. It’s not just about piling on more detail…
Category: Texturing
A straight-to-the-point ZBrush tutorial focused entirely on rock sculpting. No fluff, no long intros—just nearly eight hours of real-time footage across four distinct projects. You’ll learn the…
Learn to create game-ready 3D props from scratch using Blender and Substance Painter. This course walks you through the entire production pipeline, from modeling a full afternoon-tea…
This course is a hands-on, project-based journey into 3D character creation using Blender. You’ll start by building a simple mech to learn the interface, then move on…
This course is a straight shot from concept to a fully functional VTuber model. 108FanStudio walks you through their entire professional pipeline, covering modeling, texturing, rigging, and…
This course walks you through a complete PBR texturing pipeline, starting with a photo reference in Autodesk Maya and ending with a fully realized VR scene in…
Build a complete stylized Arabian market in Blender, from blockout to final render. This course walks you through the full environment workflow: modeling architecture and props, applying…
This course is a full walkthrough for creating a stylized character from scratch, and the kicker is you never leave Blender. No jumping between ZBrush, Substance Painter,…
Build a fully procedural desert landscape in Blender using nothing but nodes. No third-party textures, no external tools—just Blender’s built-in power. This course walks you through the…
A focused 16-minute tutorial and a pack of 50 high-quality shadow images. This course shows you how to use them in Cinema 4D to add complexity and…
A complete walkthrough for creating a train head from start to finish. Over 17 hours of unnarrated video covering modeling in 3ds Max, unwrapping in Rizom UV,…
A complete walkthrough for building a mining cart from start to finish. You’ll go through modeling in Blender, UV unwrapping in Rizom UV, texturing in Substance Painter,…











