This 4-hour workshop by Vincent Dérozier is all about building believable cliff surfaces in Substance Designer without losing readability. It’s not just about piling on more detail…
Category: Environment Art
A no-nonsense, real-time look at sculpting rocks in ZBrush. This tutorial skips the talking and gets straight to the work, showing you the full process across four…
Two complete tree sculpting projects, over 10 hours of footage, and zero voiceover—just pure ZBrush workflow. This course is a straight shot into Frozen Planet‘s process for…
Build a reusable modular Greek island architecture kit in Blender, then export it cleanly via GLB and assemble a polished, stylized village in Unreal Engine 5. This…
This course teaches you the full pipeline for creating next-gen game environments in Unreal Engine 5. You’ll move from reference gathering and blockouts to final cinematic renders,…
This isn’t just another Blender tutorial. It’s a massive, structured journey from clicking your first cube to building a full character and a detailed environment. You’ll learn…
This course is a straight shot into building a complete architectural environment in Unreal Engine 5. You’ll start from a blank project and end with a polished,…
A 10-week advanced course on building a complete modular game environment in Maya and Unreal Engine 4. You’ll learn how to break down references, create reusable modular…
This course is a straight shot into UE5.8’s newest features. You’ll build a custom Metahuman from your own mesh, set up real-time facial animation with an iPhone,…
This workshop is all about building a massive, believable aerial shot without melting your workstation. Frederick Vallee shows you how to pull real-world OpenStreetMap data into Houdini,…
This course walks you through building a complete cinematic fantasy environment in Blender, from the first polygon to the final AI-enhanced render. It’s a full production workflow,…
This course is the second volume of “The Ultimate Guide to 3D Environments in Blender.” You’ll learn how to create a realistic ocean scene using only Blender’s…











