A complete walkthrough for building a mining cart from start to finish. You’ll go through modeling in Blender, UV unwrapping in Rizom UV, texturing in Substance Painter,…
Ben Keeling, a Principal Environment Artist at Respawn, breaks down his professional workflow for creating materials and shaders. This isn’t theory—it’s the exact pipeline he uses on…
This course is built for artists and TDs who want to stop guessing and start writing real Python inside Houdini. It covers everything from basic data types…
dA purely practical, technical course that redefines how you use the Lasso Tool in Photoshop. Forget just selecting areas—this class turns it into a primary painting tool…
This course is a practical, hands-on guide to building believable cloud environments in Houdini 20. You’ll skip the theory and jump straight into sculpting a range of…
Create classic, ageless portraits using just a single flash. This course shows you how to work in tight corners—at home, in a cafe, or outside—and still produce…
This course walks you through the entire process of creating custom clothing and props in Marvelous Designer. You’ll start with the interface basics, then jump straight into…
This course hits the reset button on how you approach a blank canvas. Instead of getting bogged down in micro-details like rivets and straps, you learn to…
This course is your fast track to mastering Plasticity, the new NURBS-based modeling software. In 12 hours, you’ll go from zero to building a complete SciFi ship,…
This course walks you through the entire production of a game-ready military tactical vest. You’ll start with a base mesh in Marvelous Designer, then move through retopology,…
This course is a straight shot into making looping animations that actually loop perfectly. No fluff, just practical workflows in Cinema 4D and Redshift. You’ll start with…
Learn to build stylized, character-driven realtime FX for games. This course focuses on the artistic side of VFX, using Houdini for simulation and Unreal Engine for realtime…











