Over 34 hours of fully narrated content walks you through the entire 3D weapon pipeline, from high-poly blockout to final portfolio render. This isn’t just a tutorial—it’s…
This tutorial walks you through the entire process of creating a high-quality 3D weapon for your portfolio. You’ll go from a rough blockout to a polished, portfolio-ready…
A complete, no-fluff walkthrough for building a game-ready SCAR weapon from scratch. Laurentiu, a senior artist with credits on Call of Duty and Apex Legends, breaks down…
A practical, step-by-step walkthrough for creating stylized weapon concepts. Over 3 hours of narrated video, Jenny Brozek breaks down her entire process: from gathering reference and building…
This course is a practical, hands-on guide to using Nano Banana AI, Google’s free AI editor that’s changing how we think about image editing. You’ll learn to…
Master a fast, frustration-free workflow for exporting Blender models, textures, and animations into Unreal Engine — clean, optimised and game ready. 🎯 What you’ll learn Export static…
This course by Boris FX product specialist Christoph Zapletal is your fast track to mastering SynthEyes, the industry-leading matchmoving solution. In about two hours, you’ll go from…
This course teaches you how to build procedural 3D knitting inside Houdini. You’ll go from basic thread logic to wrapping knit around products and animating it for…
This course teaches you how to build beautiful cyberpunk and urban environments in Blender from the ground up. You’ll learn a repeatable process for creating detailed cityscapes,…
This course is all about getting your Blender characters moving. You’ll start with the basics of keyframes and the graph editor, then build up to full character…
A hands-on course where you build a cinematic Batman scene from scratch in Blender. You’ll learn how to blend live footage with CG elements, create a procedural…
Step into the role of a 3D artist and build a complex, animated factory scene from scratch. This course walks you through the entire pipeline—modeling, texturing, animation,…











