You’ll build a stylized female cyborg boxer — part bunny, part pit-fighter — from first idea to game-ready character. Thuan shows you the full AAA workflow for…
Always wanted to make your own game or film character without a crew, cameras, or permits? In this quick class you will use Unreal Engine and MetaHuman…
Short, practical intro to editing in Premiere Pro. You learn where everything lives, how to cut on the timeline, fix color and sound, and finish with titles…
Jamir walks you through building a full fantasy forest environment from zero to final image — no shortcuts, no skipped steps. You get his actual production process…
This course is all about crafting a perfect, controllable wave in Houdini. You won’t just hit simulate and pray. Instead, you’ll learn the mechanics behind wave creation,…
Preview: This course is all about bridging the gap between 3D and 2D for illustrators who work on iPad. You’ll learn to build quick 3D scenes in…
You get 40 hours of real-time build of a cinematic character based on Journey to the West. No shortcuts, no speed-up without explanation — just full head-to-toe…
This workshop is all about making your character animation life easier. Kevin Nguyen shows you how to use the Master Control in Maya the right way, so…
This workshop is all about getting reliable cloth simulations out the door without losing your mind. Salah Hussein, a senior FX and CFX artist with over 8…
This workshop walks through a complete hero asset pipeline, from high-detail texturing in Mari to final look-dev in Gaffer. Michal Zsigmund shares the exact techniques he uses…
Want your illustrations to actually get noticed online? This course tackles the two sides of the coin: sharpening your drawing skills and learning how to present your…
This workshop is a straight-up walkthrough of two CG shots, taught by a senior compositor who’s worked at Weta Digital, ILM, and Sony Pictures Imageworks. Alex Hanneman…











