M.B shows you how to stop treating background and character as two separate jobs. You will finish two full illustrations while learning composition that creates depth, light…
Zero to working sims in Houdini. You start with navigation and contexts, then build full scenes and move straight into Pyro, particles, RBD, Vellum, and FLIP fluids…
Want that iconic black goo crawling over Spider-Man? This course walks you through building the full Venom symbiote effect in Blender, from slimy material to creepy crawl…
Got a folder full of ideas but no story? This course shows you how a pro light novel author turns random sparks into a solid, writable plot…
Forget another shooter tutorial. In this course you build a small Anno/Settlers-style resource gathering game in Unreal Engine 5 using only Blueprints — placement, workers, harvesting, and…
This one is for Unity devs who are done with tutorials that only cover the basics. You get straight into shader programming, editor scripting, and real gameplay…
Learn to make readers like your characters from page one, then keep them reading with solid three-act structure, honest dialogue, and staging that actually lands. You will…
If your Blueprints turn into spaghetti the moment you add an inventory or quest, this course is for you. You will build three connected systems – pickup…
If you ever copied OpenGL code and had no idea why it worked, this course fixes that. You build a small graphics engine from zero and learn…
If you want paid work in rofan, your cover has to sell the characters in two seconds. This class with Su Hong breaks down exactly how to…
If you want work that actually gets you hired as a compositor, this is it. You’ll take 3 real live-action shots and composite invisible VFX in Nuke…
This isn’t another basics course. It’s a recorded mentorship that shows how a working feature lead actually gets shots from rough blocking to clean, believable final. You’ll…











