A complete walkthrough for creating a train head from start to finish. Over 17 hours of unnarrated video covering modeling in 3ds Max, unwrapping in Rizom UV,…
Category: Modeling
This course walks you through the entire production of a game-ready military tactical vest. You’ll start with a base mesh in Marvelous Designer, then move through retopology,…
A full 12-hour screen-recorded tutorial that walks you through creating a game-ready military boot and backpack set. You’ll go from Marvelous Designer base meshes all the way…
This workshop is a straight-to-the-point breakdown of Maya’s UV Toolkit. Eric Keller walks you through every button and menu in the interface, then shows you how it…
Build a realistic Luger P08 pistol from scratch in Blender, mastering hard-surface modeling, retopology, and non-destructive workflows. 🎯 What you’ll learn Building a 3D model from scratch…
This course is about how real production works when you’re making assets for game studios. It’s not just about modeling—it covers the whole pipeline, from reading a…
This tutorial walks you through the entire process of creating a high-quality 3D weapon for your portfolio. You’ll go from a rough blockout to a polished, portfolio-ready…
A complete, no-fluff walkthrough for building a game-ready SCAR weapon from scratch. Laurentiu, a senior artist with credits on Call of Duty and Apex Legends, breaks down…
Ready to level up your hard surface modeling game? This bundle is your ticket to mastering over 50 essential techniques, all demonstrated step-by-step in Blender. Whether you’re…
Ready to tackle Houdini but think it’s too complicated? This course breaks down the procedural 3D workflow, making it accessible for beginners. You’ll learn to build everything…
Ready to level up your 3D game? This course is your ticket to creating jaw-dropping, professional 3D scenes, specifically a super cool stylized kitchen, all within Blender.…
This workshop dives into the full process of creating a 3D character, taking you from a 2D concept all the way to a final render. Antonio Mossucca,…











