Simon Barle, a foliage artist who worked on Star Wars Battlefront and Battlefield V, walks you through his entire AAA workflow for creating a game-ready tree. This…
Category: Substance Painter
The second part of a series focused on texturing a complete sci-fi environment. Alexandre Huyaux walks you through his entire process, from setting up ACES color management…
A 10-hour deep dive into texturing a magazine cover in Substance 3D Painter, with a bonus high-poly sculpting section. Dan Kenton walks through his entire thought process,…
This course walks you through the entire creation of a PBR stylized character for games, using Blender, ZBrush, and Substance Painter side by side. You’ll go from…
Build a complete cyborg character from scratch in Blender. This course walks you through the entire pipeline—sculpting anatomy, designing hard-surface armor, retopology, UV mapping, texturing, rigging, and…
This course walks you through the entire pipeline for making clothing that actually fits the MetaHuman parametric body system in Unreal Engine 5.6. The goal is a…
This workshop is for artists who want to tackle procedural rigging in Houdini but never had a cool project to push them. ILM artist Mizuki Yamada walks…
This tutorial walks you through the entire process of creating a high-quality 3D weapon for your portfolio. You’ll go from a rough blockout to a polished, portfolio-ready…
A complete, no-fluff walkthrough for building a game-ready SCAR weapon from scratch. Laurentiu, a senior artist with credits on Call of Duty and Apex Legends, breaks down…
A no-fluff, hands-on course for artists who want to build hyperreal digital humans in Unreal Engine 5. Şefki Ibrahim walks you through his actual production pipeline—from picking…
Learn the complete production pipeline for a stylized game-ready asset. Starting from a simple sketch, you’ll model, sculpt, and texture a stylized axe in Blender and Substance…
Ready to build a killer weapon model for your game or portfolio? This masterclass dives deep into creating a full AR-15 weapon system, covering everything from the…











