The second part of a series focused on texturing a complete sci-fi environment. Alexandre Huyaux walks you through his entire process, from setting up ACES color management…
Category: Arnold
Ready to level up your cinematic lighting and compositing game? This workshop dives deep into a real-world production pipeline, showing you exactly how professionals at top studios…
Ready to create jaw-dropping water effects that look like they came straight out of a Hollywood blockbuster? This Houdini FLIP Masterclass dives deep into the FLIP solver,…
This course is your backstage pass to the secret sauce that makes animation shots truly shine. We’re talking about the kind of lighting that grabs attention and…
Ready to give your 3D characters that awesome hand-painted, sketch-like vibe? This course is your ticket to mastering that unique aesthetic, whether you’re already a 3D pro…
This workshop dives into the full process of creating a 3D character, taking you from a 2D concept all the way to a final render. Antonio Mossucca,…
Ready to jump from drawing boards to digital worlds? This workshop is your ticket to mastering environment design for film, VR, and games. You’ll learn how to…
This workshop dives into the complete process of lighting and compositing a shot to match a movie reference, using industry-standard software like Maya, Arnold, and Nuke. It’s…
Ready to create creatures that look like they walked right off a blockbuster movie set? This workshop dives deep into the professional pipeline for creature texturing and…
Ready to take your 3D cityscapes to the next level? This workshop dives deep into the crucial steps of texturing, lighting, and rendering, showing you how to…
This is the final piece of Eric Keller’s Maya 2026 series, and it’s all about bringing your 3D creations to life. We’re diving headfirst into texturing, shading,…
Welcome to the start of your 3D journey! It’s never been easier or more accessible to learn and create amazing 3D art with Nomad Sculpt. All you…











