This course isn’t about basic t-shirts. Dylan Kowalski shares his personal, time-tested approach to using Marvelous Designer for creating complex armor and clothing that you’d normally think…
Category: 3D Modeling
This course is a straight-up, no-fluff introduction to Blender for absolute beginners. You’ll start by learning the interface and basic tools, then jump straight into practical exercises.…
This course is a straight-up, no-nonsense guide to turning a camera into a 3D scanning rig. You’ll learn the entire pipeline, from snapping photos to having a…
This 3-hour workshop from concept artist Kris Turvey walks you through his complete pipeline for designing and modeling a sci-fi prop for production. You’ll start with mind-mapping…
24 hours of fully narrated, high-res content that skips the fluff and gets straight to building a Brabham BT62 in Plasticity 3D. Poly Paul walks you through…
This course is about how real production works when you’re making assets for game studios. It’s not just about modeling—it covers the whole pipeline, from reading a…
Build a complete inventory system for your games, from the backend code to the 3D assets. This course walks you through creating a Viking-themed inventory in Unity…
Simon Barle, a foliage artist who worked on Star Wars Battlefront and Battlefield V, walks you through his entire AAA workflow for creating a game-ready tree. This…
A practical, no-nonsense intro to Blender for illustrators. Sam Carr skips the technical deep dives and focuses on getting you from zero to a finished, paintable 3D…
This course is built for people who are tired of the tutorial trap. You know the drill: watch a video, follow along, but can’t make anything original.…
This course walks you through the full grooming pipeline for animated characters, using a cartoony hyena as the project. You’ll learn how to use Houdini for procedural…
A practical, step-by-step class on building hard-surface models in ZBrush using ZModeler. You’ll start with the UI and basic brushes, then work through a complete project—a sword—to…











