You get the full weapon pipeline in one place – plan it, model it, bake it, texture it, and render it like you would for a real…
Tag: blender
You get a full run-through of a stylized game environment, from matching concept art to final lighting. No skipped steps, no magic – just blockout, assets, materials,…
Short on time? This 48-minute workflow shows you how to block out a room in Blender, feed depth maps into Stable Diffusion with ControlNet, and project the…
Learn how to make a real, playable stylish action game in Unreal Engine 5 from zero to packaged build, with a programmer and an animator showing you…
If you want to turn your own 2D designs into usable 3D characters, this is the workflow to steal. minusT walks you through full-body LD characters in…
This is not another follow-along modeling class. minusT shows you how to use Blender, shader nodes, and smart texturing tricks to give your stylized characters a look…
Tired of Blender’s built-in physics falling apart when you change one setting? This course shows you how to build your own systems with Simulation Nodes and Geometry…
SEED started as a classic case of art block with no end in sight. Mark Molnar decided to push through it by making a full short film…
Want to build game environments but don’t know where to start? This one walks you through a full factory interior, from first sketchy idea to finished, lit…
Drawing one good-looking character is one thing. Drawing two, three, or four in the same frame — with real chemistry, clear spacing, and no stiff posing —…
Got a rough mech sketch and no idea how to finish it? This tutorial takes the Demolition Recycler from a loose sketch through Vizcom generation, a full…
This bundle gives you 44 hard-surface pieces plus full screen-recorded build process in Blender, so you can see exactly how clean mechanical shapes are made and reuse…











