This course is a straight shot to building a realistic, high poly car in Blender. No fluff, no skipping steps. You’ll start with a blank scene and…
Tag: blender
This course walks you through building a full Resident Evil-style survival horror game in Unreal Engine 5. You’ll set up fixed camera systems, implement a full inventory…
Create a complete 3D scene with an animated character in Blender — from the first polygon to a fully lit, rendered animation. Whether you are a beginner…
This course is a deep dive into everything Illia Loginov knows about sculpting stylized 3D characters. It’s built like a course but edited like a film—no filler,…
Learn to create game-ready 3D props from scratch using Blender and Substance Painter. This course walks you through the entire production pipeline, from modeling a full afternoon-tea…
Build a reusable modular Greek island architecture kit in Blender, then export it cleanly via GLB and assemble a polished, stylized village in Unreal Engine 5. This…
This course walks you through the entire process of creating a 3D cartoon character for animation, all inside Blender. You’ll start with the basics of the interface…
This advanced course walks you through building a high-quality facial rig in Blender from scratch. Instructor Rik Schutte breaks down the entire process, from bone placement to…
This masterclass isn’t about flashy tricks. It’s a practical, no-nonsense system for making better renderings in Blender. Lech Sokolowski breaks down the entire process into a simple…
This course is your no-fluff, straight-to-the-point introduction to 3D modeling in Blender. If you’ve never opened a 3D program before, you’re in the right place. YanSculpts walks…
This course is a hands-on, project-based journey into 3D character creation using Blender. You’ll start by building a simple mech to learn the interface, then move on…
This course is a straight shot from concept to a fully functional VTuber model. 108FanStudio walks you through their entire professional pipeline, covering modeling, texturing, rigging, and…











