Ready to dive into the world of ZBrush? This workshop is your ticket to becoming proficient with one of the industry’s most powerful sculpting tools. Whether you’re…
Category: Gnomon
Want to make your 3D vehicles look like they belong on the big screen? This workshop dives into how professionals in film and TV craft top-tier, production-quality…
This workshop dives into the full process of creating a 3D character, taking you from a 2D concept all the way to a final render. Antonio Mossucca,…
This workshop dives into creating efficient, procedural workflows for game environments, leveraging Houdini, ZBrush, and Unreal Engine. You’ll learn to build high-quality assets and entire environments with…
This workshop dives into creating advanced facial blendshape networks, the kind used in top-tier game cinematics and animated films. You’ll learn Adam Spring’s exact methods for building…
Ready to jump into 3D for film concept art? This workshop dives into Autodesk Fusion, a powerful tool that blends engineering precision with an artist-friendly workflow. Even…
Ready to jump from drawing boards to digital worlds? This workshop is your ticket to mastering environment design for film, VR, and games. You’ll learn how to…
Ready to build jaw-dropping cinematic environments? This workshop dives into the complete process of creating a professional digital matte painting shot, taking you from initial concept all…
This workshop dives into the complete process of lighting and compositing a shot to match a movie reference, using industry-standard software like Maya, Arnold, and Nuke. It’s…
Ready to create creatures that look like they walked right off a blockbuster movie set? This workshop dives deep into the professional pipeline for creature texturing and…
Ready to build awesome sci-fi worlds? This workshop dives deep into Houdini Solaris and USD, showing you exactly how to create a full-blown VFX sequence. It’s perfect…
Ready to take your 3D cityscapes to the next level? This workshop dives deep into the crucial steps of texturing, lighting, and rendering, showing you how to…











