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Introduction to Lighting & Compositing for Cinematics by Jon Perez

Introduction to Lighting & Compositing for Cinematics by Jon Perez

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Author:Jon Perez

Duration:4h 29m 38s

Release date:2025, February

Publisher:Gnomon

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Houdini, Nuke, Arnold

Course URL:https://www.thegnomonworkshop.com/workshops/introduction-to-lighting-compositing-for-cinematics

Master cinematic lighting and compositing using a professional Houdini and Nuke pipeline.

Ready to level up your cinematic lighting and compositing game? This workshop dives deep into a real-world production pipeline, showing you exactly how professionals at top studios bring environments, assets, and animations to life. Forget just artistic flair; we’re talking about building solid, efficient workflows that get you noticed.

🎯 What you’ll learn

  • Establish effective reference gathering workflows using PureRef.
  • Configure Houdini lighting tools like Bundles, Operators, and AOV settings.
  • Develop cinematic lighting scenarios from concept to final render.
  • Execute professional compositing and image treatment in Nuke.
  • Optimize render passes and AOVs for post-production flexibility.
  • Implement studio-standard quality control throughout the lighting pipeline.
  • Create portfolio-ready work demonstrating professional lighting and compositing skills.

βœ… Requirements

  • Skills: Familiarity with 3D concepts and production pipelines.
  • Tools: Nuke, Houdini, Arnold. (Software not included)
  • Hardware: A computer capable of running Houdini and Nuke.

πŸ“ Description

This workshop is your backstage pass to a professional lighting and compositing workflow, straight from the trenches of cinematic production. Jon Perez breaks down how to move from gathering references with PureRef to setting up your scene in Houdini and finishing touches in Nuke. You’ll get hands-on with Houdini’s powerful tools like Bundles and Operators, and learn how to leverage Arnold’s render settings and AOVs for maximum flexibility.

Plus, Jon shares essential Nuke tips for image treatment and how to manage render layers effectively. This isn’t just about pretty pictures; it’s about understanding the pipeline, optimizing your renders, and building a workflow that’s ready for studio demands. You’ll also get access to project files to follow along and build your own portfolio pieces.

πŸ§‘β€πŸŽ“ Who this course is for

  • Intermediate to advanced 3D artists aiming to specialize in lighting and compositing for cinematic productions.
  • Artists looking to transition into professional studio roles or upgrade their technical skills to industry standards.
  • Environment artists, lighting technical directors, and compositors who want to understand the interconnectedness of production phases.
  • Anyone aiming to create portfolio-quality work that meets current industry benchmarks.

πŸ§‘β€πŸ« About the Author

Jon Perez is a seasoned Lead Lighting & Compositing Artist with over a decade of experience in the CGI industry. He’s worked on major feature animation films, series, and VFX projects, with a strong focus on the cinematic realm. His impressive credits include work for Axis Studios, Goodbye Kansas, and Digic Pictures, contributing to projects like Amazon Studios’ Secret Level, Shogun, Eurovision, and Love Death Robots Anthology, as well as cinematics for games like NewWorld, Forspoken, and Diablo Immortal. Jon brings a wealth of practical, real-world knowledge from high-end productions.

🏁 Final Result

  • A completed, portfolio-ready cinematic scene demonstrating professional lighting and compositing techniques, built using industry-standard Houdini and Nuke workflows.
Curriculum

πŸ“‹ Course content

  1. Introduction & Setup
    • Introduction & Setup (6m 27s)
  2. Color Script & Reference Gathering
    • Color Script & Reference Gathering (17m 19s)
  3. Importing Assets to Houdini & Arnold
    • Importing Assets to Houdini & Arnold (31m 27s)
  4. Arnold Render Nodes, Settings and AOVs
    • Arnold Render Nodes, Settings and AOVs (27m 41s)
  5. Arnold Light Types & Settings
    • Arnold Light Types & Settings (20m 48s)
  6. Arnold Light Filters & Settings
    • Arnold Light Filters & Settings (10m 18s)
  7. Lighting a Scene: Workflow & Image Analysis
    • Lighting a Scene: Workflow & Image Analysis (16m 55s)
  8. Houdini Render Layers: Bundles & Takes
    • Houdini Render Layers: Bundles & Takes (10m 36s)
  9. Arnold Render Layers: Collections & Operators
    • Arnold Render Layers: Collections & Operators (11m 29s)
  10. AOV Utilities, Setup & Utilities
    • AOV Utilities, Setup & Utilities (11m 30s)
  11. Nuke Template Walkthrough
    • Nuke Template Walkthrough (17m 34s)
  12. Nuke File & Final Imaging Walkthrough
    • Nuke File & Final Imaging Walkthrough (38m 47s)
  13. Tips for Being a Successful Team Member & Artist
    • Tips for Being a Successful Team Member & Artist (16m 25s)
  14. Bonus Chapter: Night Lighting Walkthrough
    • Bonus Chapter: Night Lighting Walkthrough (32m 22s)
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Introduction to Lighting & Compositing for Cinematics by Jon Perez

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