This is not another follow-along modeling class. minusT shows you how to use Blender, shader nodes, and smart texturing tricks to give your stylized characters a look…
Category: Procedural Texturing
Got a basemesh sitting on your drive doing nothing? This course turns it into a finished stylized skateboarder in Blender — no sculpting, no retopo. You model…
Want your own 3D VTuber you can actually stream with? This class walks you from a blank Blender file to a live, talking, physics-ready character in Unity…
This 4-hour workshop by Vincent Dérozier is all about building believable cliff surfaces in Substance Designer without losing readability. It’s not just about piling on more detail…
A fully narrated, step-by-step tutorial where Daniel Thiger walks you through building a procedural Spaghetti & Meatballs material in Substance Designer. This isn’t just about copying a…
Senior Environment Artist Josh Lynch breaks down his entire process for creating believable stone wall materials in Substance Designer. This isn’t just about clicking nodes; it’s about…
Daniel Thiger walks you through building a roof tile material in Substance Designer, using the new nodes from version 2019.1. This is a fully narrated, step-by-step tutorial…
Ever wondered if you can get that hand-sculpted ZBrush feel without leaving Substance Designer? Maxime Guyard-Morin shows you exactly how. This tutorial walks you through building a…
Industrial design and prop modelling in blender ! Hi! I am Harshavardhan, a professional 3D designer, I have always been fascinated by great looking industrial design products…








