Want to make your own VTuber model from scratch and actually understand every step? This 52-hour class with 46cm walks you through the whole thing — character…
Category: Topics
This course is a focused, demo-driven session on cutaway designs—the art of slicing through objects to reveal their inner workings. Charles Lin walks you through his process…
Learn Unity from scratch by actually building games — no fluff, just editor time, C# scripts, and real projects that go from blank scene to playable build…
This workshop is a straight-up walkthrough of two CG shots, taught by a senior compositor who’s worked at Weta Digital, ILM, and Sony Pictures Imageworks. Alex Hanneman…
This is not another button-pushing tutorial. The Next Level is a 14-week leadership programme for experienced compositors who want to move into leadership roles. It blends hard…
This course is for anyone who already knows Photoshop but never thought of it as an animation powerhouse. Dermot O’Connor shows you how to ditch the rigid,…
This course walks you through the entire process of creating a complex bottle, from the initial model to the final studio render. The focus is on a…
Ever wondered how a realistic creature walk cycle actually comes together? This course takes you through the entire process—rigging, animation, and creature FX—using a mammoth as the…
This course breaks down the entire process of animating vehicles for advertising and film. You will move past simple keyframes and learn how to use real-world physics,…
This course walks you through the entire creation of a modern jacket, from the first blockout to the final render. You’ll follow a real production pipeline using…
SoMuch3D, a 20-year veteran of the digital art industry, walks you through his complete pipeline for turning a 2D concept into a stunning, real-time 3D character. This…
This course is a full production walkthrough for creating a game-ready Victorian costume. You’ll follow along as Vadim builds the entire outfit from scratch, starting with cloth…











