This advanced course walks you through building a high-quality facial rig in Blender from scratch. Instructor Rik Schutte breaks down the entire process, from bone placement to…
Category: Blender Studio
Andy Goralczyk breaks down his process for creating procedural volumetric clouds in Blender, originally developed for the Spring open movie project. This is a deep look at…
Dillon Gu walks you through his entire process for creating a Minecraft animation in Blender. This workshop covers everything from exporting your world with Mineways to rigging…
Welcome to the brand new “Geometry Nodes From Scratch” training! In this series of videos you will get familiar with the fundamental concepts behind the popular Geometry…



