You get the full weapon pipeline in one place – plan it, model it, bake it, texture it, and render it like you would for a real…
Tag: Rizom UV
This bundle gives you 44 hard-surface pieces plus full screen-recorded build process in Blender, so you can see exactly how clean mechanical shapes are made and reuse…
44 no-fluff hard surface demos in Blender plus the full kitbash library to drop straight into your projects. You watch the screen capture, copy the moves, and…
Likeness & Facial Anatomy Course by ArtHeroes teaches you how to create high-end photoreal digital faces in ZBrush. You will master facial anatomy, character likeness, realistic skin…
This course is for 3ds Max artists who want to jump into Unreal Engine 5 for interior visualization. It focuses on a practical, step-by-step pipeline: cleaning up…
A complete walkthrough for creating a train head from start to finish. Over 17 hours of unnarrated video covering modeling in 3ds Max, unwrapping in Rizom UV,…
A complete walkthrough for building a mining cart from start to finish. You’ll go through modeling in Blender, UV unwrapping in Rizom UV, texturing in Substance Painter,…
This course walks you through the entire production of a game-ready military tactical vest. You’ll start with a base mesh in Marvelous Designer, then move through retopology,…
A complete 14-hour walkthrough for building a military tactical helmet, covering the entire production pipeline. You’ll start with cloth simulation in Marvelous Designer, move through hard-surface modeling…
A full 12-hour screen-recorded tutorial that walks you through creating a game-ready military boot and backpack set. You’ll go from Marvelous Designer base meshes all the way…
This course is about how real production works when you’re making assets for game studios. It’s not just about modeling—it covers the whole pipeline, from reading a…
Over 34 hours of fully narrated content walks you through the entire 3D weapon pipeline, from high-poly blockout to final portfolio render. This isn’t just a tutorial—it’s…











