Learn how to create professional quality clothes for 3D characters using Marvelous Designer. Instructor Olena Zykova is a freelance concept artist and 3D character generalist specializing in…
Category: Gnomon
Familiarize yourself with creating cinematics in Unreal Engine 5. This 6-hour workshop is designed for everyone from 3D artists and 2D artists to production managers and filmmakers…
Rasha Shalaby takes environment artists and matte painters on a journey from concept to final shot using Gaea, Houdini, V-Ray, and Photoshop as she recreates the ancient…
Walk through the creation of an animation shot from beginning to end with Senior Animator Mike Wilson, who breaks the process down into manageable sections. This insightful…
Discover how professionals approach creating a recall animation in this intermediate-level workshop led by Benjamin Davis, a gameplay animator at Riot Games. Drawing from his experience and…
Boost your creativity with this detailed workshop that deconstructs the DNA of a successful image. You’ll learn the essential techniques that professional artists use to tell compelling…
Discover how to create a professional explosion shot in this 7.5-hour workshop with Ganesh Lakshmigandan, Senior FX Technical Director at Weta FX. From analyzing references to completing…
Create 3D weapon game assets using Substance 3D Modeler and Blender in this comprehensive 5.5-hour workshop. The course begins with an introduction to integrating Substance 3D Modeler…
Godot 4 Multiplayer – Make Your Own Online Game by Nathan Farrer (aka Dapper Dino) (GameDev.tv Team)
Ready to transition from solo game development to crafting multiplayer experiences that bring players together? Look no further than our guide to multiplayer game development using Godot…
When time is of the essence and you’re faced with illustrating challenging scenes, there are tools and techniques that can significantly expedite your workflow. In this 3.5-hour…
Learn how to develop a character concept from a rough sketch to a final render, utilizing Blender for 3D modeling and rendering, and Photoshop for post-production work.…
Explore how professional artists streamline their workflow in feature film production using paint-overs and projections, eliminating the need to constantly switch back to 3D software. Generalist Nacho…











