Ready to make characters dramatically dissolve into dust and particles right in Unreal Engine? This workshop with Antonio Cappiello breaks down exactly how to do it, using…
Category: Gnomon
This course is all about getting a solid grip on how light hits simple, rounded shapes. Neville Page breaks down the core principles of shading cylinders, cones,…
Ready to nail down your rendering and form drawing skills? This series with Neville Page is your ticket. He breaks down how light hits surfaces, starting with…
This final volume in the Matte Surface Rendering series dives deep into advanced shading for complex curved surfaces, building on foundational knowledge from the previous installments. Neville…
Ready to level up your environment concept art? This workshop dives into creating your own custom 3D kits, giving you the tools to build epic scenes faster…
Ready to turn your clay creations into enduring works of art? This course dives deep into the lost wax process, a time-honored method used for millennia to…
Ready to bring electrifying energy to your 3D scenes? This course dives deep into creating lightning and electricity visual effects using a powerful Houdini, Maya, and Nuke…
Want to make your animated characters truly unforgettable? This workshop dives into the nitty-gritty of creating performances packed with personality and genuine emotion, the kind you see…
Ready to make some waves? This workshop dives into creating a dynamic fluid simulation featuring a shark in an ocean environment using Houdini. You’ll go from basic…
Get ready to build massive, believable crowds for your next big project! This workshop dives into a full production pipeline for crowd simulation, using Golaem, Maya, and…
Want to make your creature animations pop for film and VFX? This workshop dives into the nitty-gritty of animating a dragon rider shot, just like the pros…
Ready to level up your game animation skills? This workshop dives into transforming raw motion capture data into a slick, three-hit combo that feels right at home…











