This workshop dives into the complete process of lighting and compositing a shot to match a movie reference, using industry-standard software like Maya, Arnold, and Nuke. It’s…
Category: Arnold
Ready to create creatures that look like they walked right off a blockbuster movie set? This workshop dives deep into the professional pipeline for creature texturing and…
Ready to take your 3D cityscapes to the next level? This workshop dives deep into the crucial steps of texturing, lighting, and rendering, showing you how to…
This is the final piece of Eric Keller’s Maya 2026 series, and it’s all about bringing your 3D creations to life. We’re diving headfirst into texturing, shading,…
Welcome to the start of your 3D journey! It’s never been easier or more accessible to learn and create amazing 3D art with Nomad Sculpt. All you…
This course begins with mastering the fundamental basics of Maya, including navigating the viewport with Maya’s 3D camera, locating essential modeling tools, and manipulating objects within your…
Cinema 4D is one of the most intuitive 3D applications out there, but trying to tackle this software by yourself can be very challenging. This training course…
This painterly shader for Maya/Arnold has been developed through years of experimentation and is now ready for use on any prop or character, even without UVs. For…
Explore how professional artists streamline their workflow in feature film production using paint-overs and projections, eliminating the need to constantly switch back to 3D software. Generalist Nacho…
Master professional environment art workflows using real-world studio practices in this 6-hour workshop led by Lead Environment Artist Ciro Cardoso. Explore various topics, from modeling hero assets…
Learn the art of designing futuristic architecture using Blender with Leo Li’s comprehensive 2D-to-3D concept design workflow. This 6-hour workshop covers modeling, texturing, landscape design, lighting, and…
Ehsan Bigloo demonstrates his creature design process for the entertainment industry. Whether you’re a character or creature designer, concept artist, digital sculptor, or simply interested in developing…











