This workshop walks through a complete hero asset pipeline, from high-detail texturing in Mari to final look-dev in Gaffer. Michal Zsigmund shares the exact techniques he uses…
Category: Look Development
This course walks you through the entire process of creating a complex bottle, from the initial model to the final studio render. The focus is on a…
This course is all about getting you comfortable with grooming in a production environment. You’ll build two complete projects: a digital double haircut and a creature groom.…
Reverse Engineering the Grade is a practical course for colorists who want to stop guessing and start building looks with intention. Instead of relying on endless tweaking,…
Ready to make your 3D scenes pop in real-time? This course dives into the nitty-gritty of look development within Unreal Engine 5, covering everything from materials and…
Ready to jump from drawing boards to digital worlds? This workshop is your ticket to mastering environment design for film, VR, and games. You’ll learn how to…
This workshop dives into the complete process of lighting and compositing a shot to match a movie reference, using industry-standard software like Maya, Arnold, and Nuke. It’s…
DESCRIPTION Learn how to translate a 2D concept into a 3D miniature using ZBrush and KeyShot in this 4-hour workshop by Digital Sculptor Francesco Orru. This tutorial…
Maya Python API (Vol. 1) An introduction to the Maya Python API for anyone who is interested in learning how to extend Maya’s functionality using the Python…
Houdini is fast becoming one of the most essential tools for the entire pipeline in film and feature animation production. This workshop covers the essential skills to…
Whether it’s in movies, TV shows, music videos, or video games, digital humans are everywhere. This comprehensive workshop by Sefki Ibrahim demonstrates how he approaches the look…










