Jamir walks you through building a full fantasy forest environment from zero to final image — no shortcuts, no skipped steps. You get his actual production process…
Category: Plugins
This is the complete unwrap course you’ve been looking for. It’s actually five courses rolled into one, covering every corner of the UV unwrapping workflow in 3ds…
This course is all about getting you comfortable with grooming in a production environment. You’ll build two complete projects: a digital double haircut and a creature groom.…
This course is a practical tour through 36 essential SketchUp plugins that solve real problems. You’ll learn how to install them, what each one does, and how…
This course walks you through a complete PBR texturing pipeline, starting with a photo reference in Autodesk Maya and ending with a fully realized VR scene in…
This workshop is all about building a massive, believable aerial shot without melting your workstation. Frederick Vallee shows you how to pull real-world OpenStreetMap data into Houdini,…
A practical tutorial on setting up a neutral studio lighting environment for look development. You’ll get the actual scene file and calibration stand, plus a walkthrough for…
Get a complete real-time hair workflow with 3 tutorials and 8 production-ready hairstyles. This FlipBox by Hazel Brown covers everything from baking textures to final in-engine setups,…
This comprehensive guide takes you through the entire 3D pipeline required to build incredibly realistic digital characters. Born from years of industry experience and constant requests, this…
Recreate a historical 3D portrait of King Akhenaten using Maya, ZBrush, Substance Painter, XGen, Marvelous Designer, and Arnold. This workshop teaches you how to combine a scan…
This is a 10-week, advanced course for artists who want to build a complete, film-ready character from scratch. You’ll move through the entire pipeline: blocking out forms,…
Graham Cunningham walks you through the full pipeline of lighting and compositing a cinematic shot, from setting up OCIO for ACEScg in Maya to the final color…











