Want that hand-painted look without painting every frame by hand? This workshop shows you how to get it straight in Blender using the Brushstroke Tools extension, finishing…
Category: Applications
If you have been clicking around SketchUp and ending up with messy geometry, this one is for you. You will learn to draw clean, use components properly,…
Still making only still images with AI? This course flips that. You will build five working AI characters – photoreal, 2D and 3D – and turn them…
130 lessons, around 15 hours, and you walk away with four finished renders. This is the full KeyShot workflow with no gaps — from CAD prep and…
Want to go from a blank 2D plan to a render that looks like a photo? This course walks you through the whole ArchViz loop — CAD…
If your characters look flat or just feel off and you can’t tell why, this class fixes that. Gregor Kari shows you how to break the whole…
Want to actually use Plasticity for games instead of just making pretty CAD renders? In this course you build a Daniel Defense magazine from scratch — CAD…
Forget clicking once and hoping for magic. This course shows you a real, repeatable pipeline to make AI animation that actually looks like anime and works as…
If your action-adventure game needs real item management, this is the unit that gets it done. You build a full inventory for weapons, shields and style items,…
Never touched Unity before? This one takes you from zero install to shipping a playable 3D game. You will learn Unity and C# side by side, building…
Draw any pose you imagine with illustrators Kinti x Okazu (NeoAcademy) — across 40 clips in 13 chapters / 5 parts (5h 50m) you go past memorizing…
This is Unit 3 of the 3D action-adventure series, and it’s all about the world. You’ll build two playable 3D levels in Godot — an overworld imported…











