Want to stop asset-flipping and actually ship a game? This one takes you from a blank Unreal Engine 5 template to a playable survival game, with all…
Category: Applications
If you spend half your day renaming assets, fixing imports, and clicking the same buttons in Unreal Engine 5, this course pays for itself fast. You learn…
If your avatar breaks the second you turn on tracking, this class fixes that. You will model an anime-style character in Blender, set up a tracking-ready rig…
If you animate, you need to think like an editor and a cameraman, not just a pose mover. This course shows you how to use previs to…
This is a practical walkthrough for painting character illustrations with backgrounds that feel alive. Kina Kazuharu shows her full flow from rough idea to finished piece, with…
You already built a KineFX rig — now make it usable. This course takes a basic humanoid rig and turns it into a clean, single-node HDA with…
You get the full weapon pipeline in one place – plan it, model it, bake it, texture it, and render it like you would for a real…
You get a full run-through of a stylized game environment, from matching concept art to final lighting. No skipped steps, no magic – just blockout, assets, materials,…
Want to draw action that actually hits? This class breaks down how pro 2D action animation is built in Japan, from tiny timing tweaks to full long-take…
Build a full game-ready upper body without leaving Plasticity. You start from zero and end with a clean torso you can actually show in a portfolio. 🎯…
You get a full first-person survival horror game built from zero in Unreal Engine, with working AI, inventory, and scares included. 🎯 What you’ll learn Make a…
If you can sell a walk, a run, a jump, and a swing, you can animate pretty much anything. This class breaks those 4 motions down to…










