In this class you will learn: Sculpting techniques in Zbrush Basic anatomy and proportions for character creation Analyzing reference and what to look for Blocking out your…
Category: Blocking
This course covers the foundation of creating an appealing, production-ready character bust from start to finish. From blocking in and sculpting your character, to retopology and UVs,…
This Environment Art Basics Course is an introduction to the latest techniques and workflows of the best 3D environment artists in today’s video games industry. Whether you’re…
La producción 3D es un término muy común para los especializados del área 3D. La verdad es que esta especialización no para de crecer, se puede difundir…
Blocking & Lighting A-Z Welcome to blocking and lighting with Shane Hurlbut!
Zach, Head of Animation on Big Hero 6, and Brent, Animation Supervisor for Big Hero 6, also pull from their experience working on: Tangled, Wreck-It Ralph, and…
In this demo I will show you my animation workflow from start to finish, including how I receive and implement director feedback. By focusing on the context…