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Houdini KineFX Rig Packaging by Simon Hayes

Houdini KineFX Rig Packaging by Simon Hayes

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Author:Simon Hayes

Duration:7h 30m

Actual Duration:7h 43m

Release date:2024

Publisher:Udemy

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Houdini

Course URL:https://www.udemy.com/course/houdini-kinefx-rig-packaging/

Turn a raw KineFX rig into a shippable, animator-friendly tool with UI, poses, and pickers.

You already built a KineFX rig โ€” now make it usable. This course takes a basic humanoid rig and turns it into a clean, single-node HDA with distribution, UI tools, and animator extras that actually get used in production.

๐ŸŽฏ What you’ll learn

  • Create an interface for a KineFX rig
  • Create a Character Picker for a KineFX rig
  • Create a Pose Library for a KineFX rig
  • Create tools to make a KineFX rig easier to animate

โœ… Requirements

  • Skills: Houdini knowledge, understanding of rigging with KineFX, Basic Python knowledge
  • Tools: Houdini 20.0+ installed, 20.5 recommended for updated Character Picker workflow

๐Ÿ“ Description

Building the joints is only half the job. If animators can’t pick it, pose it, and key it fast, the rig won’t get used. Here you stop tweaking the skeleton and start on the stuff around it: interface, distribution, and helper tools.

You start with a pre-made humanoid rig and convert it into a single-node HDA built for animation. That means proper file input, outputs, transforms, and clean parameters, plus export setup. Then you cover how to actually hand it off โ€” folders vs Houdini Packages vs installers โ€” so someone else can load it without breaking paths.

After that it’s all quality-of-life. You’ll add zero pose and default pose handling, keyframe helpers, mirror tools, and channel groups for faster keying. Then you build two big systems twice: once with native HDA UI and once with custom Python panels โ€” a full pose library with scan/save/load and icons, and a character picker including the default Houdini picker and a fully custom version with its own logic. There’s also T-pose scripts and bug-fix passes, which is pretty honest and close to real production.

๐Ÿง‘โ€๐ŸŽ“ Who this course is for

  • Intermediate Houdini users who already understand KineFX rigging basics and want to package rigs for others
  • Rigging TDs and technical animators who need practical HDA distribution, Python panels, and pose tools

๐Ÿง‘โ€๐Ÿซ About the Author

Simon Hayes works in Houdini rigging with a focus on KineFX workflows for games and film-style pipelines. His teaching is very hands-on โ€” less theory, more building HDAs, tools, and UI that animators can actually click. This course comes from that packaging side of rigging that rarely gets covered: distribution, pickers, and pose systems.

๐Ÿ Final Result

  • A packaged humanoid KineFX HDA with custom interface, Python panel tools, working pose library with icons, and default + custom character pickers โ€” ready to distribute and animate.
Curriculum

๐Ÿ“‹ Course content

  1. Module 1:  HDA Setup – From Network to Animatable Asset
    • Introduction5:04
    • Rig Introduction13:32
    • Creating The HDA13:39
    • File Import Node15:03
    • Output Nodes9:09
    • Transforms20:40
    • Parameters10:05
    • Export17:20
  2. Module 2:  Distribution – Sharing Your Rig Without the Headache
    • Rig Distribution Methods : Folders9:10
    • Rig Distribution Methods : Houdini Packages19:02
    • Rig Distribution Methods: Package Installers6:36
  3. Module 3:  Core Animator Tools – Poses, Keying and Mirroring
    • Additional Features3:54
    • Zero Pose13:37
    • Keyframe Parameters7:29
    • Default Pose4:30
    • Set The Default Pose11:36
    • Bug Fixes3:37
    • Mirror15:08
    • Channel Groups6:59
  4. Module 4:  Custom Python Panel – Building Your Own UI
    • Python Panel8:25
    • Python Panel Interface11:14
    • Python Panel Zero Pose Button12:24
    • Python Panel Connecting The Buttons7:24
    • Python Panel Tabs11:53
  5. Module 5:  Pose Library – Save, Load and Reuse Poses
    • Setup8:21
    • Scan8:07
    • Save10:24
    • Load8:20
    • Python Panel8:38
    • Pose Buttons9:39
    • Scan Settings13:18
    • Python Panel Save8:46
    • Save Icon Image6:53
    • Button Icons25:20
    • Corrections3:38
  6. Module 6:  Character Picker – Default and Custom
    • (UPDATE) The Character Picker H20.57:27
    • Character Picker11:33
    • The Default Character Picker5:48
    • The Custom Character Picker Setup4:58
    • The Custom Character Picker UI7:01
    • The Custom Character Picker Logic19:09
  7. Module 7:  T-Pose Utilities and Final Polish
    • TPose7:01
    • TPose Script5:04
    • Python Panel TPose Script16:20
    • Bug Fixes 002:52
Watch online or Download for Free
Houdini KineFX Rig Packaging by Simon Hayes
NAME
SIZEDURATION
p08 6. Export
15.5 MB17m
p19 7. Mirror
11.7 MB15m
p27 2. Scan
5.8 MB8m
p28 3. Save
9.7 MB10m
p29 4. Load
6.2 MB8m

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450.7 MB7h 43m

Project Files (Assets, Resources)
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