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Terrain Tile Texture and Rock Game Asset Sculpting Tutorial

Release date:2020

Author:Tyler Smith

Skill level:Intermediate

Language:English

Exercise files:Yes

A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.

creating a tilling terrain
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2 Comments

  1. Hi plz i cant afford this course because I am poor and they are very important for anyone interested in rigging maya
    https://vfx-learning.com/?product=advanced-facial-rig-in-maya-2018

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