A 10-week course for creating finished props and environment assets with hand-painted textures for a stylized game. You’ll go from concept to final asset, building a portfolio-ready…
Tag: Game Assets
Ready to jump into the gaming industry as a 3D artist? CGMA’s “Intro to Asset Creation for Games” course, taught by industry pro Ben Keeling, is your…
Ready to build awesome game assets but feel lost in the technical weeds? This course from Creative Shrimp breaks down the entire game asset workflow in Blender,…
Ready to dive into the world of hard-surface modeling? This course is your perfect starting point, focusing on the essential pipeline for creating game-ready props. You’ll learn…
Learn to create hand-drawn textures and stylized weapons like those in World of Warcraft. Hand-Paint is the first texture creation technique that emerged with the transition of…
Join this course and learn how to create retro pixel art using the exact same process and style that I use. I will guide you in mastering…
Military Game Asset Creation in Blender & Marmoset Learn how a professional prop artist works when creating props for games. You’ll learn techniques like High Poly Modeling,…
Despite powerful computers and advanced game engines, polygon count of game mesh has an important bearing on the performance of any game and lower the polygon count,…
Join me on this journey to learn how to create video games in Unity. You will learn how to use the Unity Interface, code in C#, draw…
Post-Apocalyptic Game Environment – In-Depth Tutorial Course Learn how a professional environment artist works when creating environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing,…
A comprehensive, must-have course for the creation of two studio-quality hard surface game assets. Game assets are not difficult to create, but they are difficult to understand.…
Réaliser un objet 3D complet, avec 3DSMax 2021, Marmoset Toolbag et Substance Painter optimisé pour le jeux vidéo. Dans cette formation, nous aborderons toutes les étapes nécessaire…










