We’ll guide you in creating high-poly models entirely within ZBrush, ensuring you maintain clean topology for future optimizations while achieving detailed and intricate designs. LOW POLY &…
Tag: zbrush
Had the opportunity to collaborate with Levelup.digital and Daniel Thiger In this tutorial, I show my process from Zbrush to Substance Designer. Hope you enjoy! Have fun…
This course will demonstrate the process of sculpting over 10 different tileable materials entirely in Zbrush. Through a combination of narrated and time-lapsed content, you’ll gain a…
If you’ve encountered challenges in modeling male anatomy, faces, and bodies, then I invite you to explore the world of Character Sculpting for Games with ZBrush. About…
So, you’re eager to create beautiful prismatic aliens, but it seems this course isn’t quite what you’re looking for. Instead, we’ll be focusing on something equally fascinating:…
See that face? I’ll show you how to create it, inspired by Guts from Berserk. Join me in this series of videos, totaling over 2.5 hours, where…
In this 3-hour workshop, Senior Artist Jannis Mayr guides learners through the process of designing an immersive world using Blender, 3D-Coat, and Photoshop. Tailored for intermediate to…
When it comes to creating dynamic illustrations for clients such as Nike, Marvel, and Warner Bros., Mike Thompson is an industry expert. This insightful workshop takes you…
Senior Concept Artist Joe Gloria shares how he uses 3D-Coat, ZBrush, and KeyShot to create detailed 3D spaceship designs, keeping his process as simple as possible for…
Master professional environment art workflows using real-world studio practices in this 6-hour workshop led by Lead Environment Artist Ciro Cardoso. Explore various topics, from modeling hero assets…
Learn the comprehensive process of creating professional-quality hard-surface 3D game assets in this 3-hour workshop, where Bungie’s Dylan Mellott shares his complete 3D game art pipeline to…
Approaching realistic creature modeling can feel daunting. In this 5-hour workshop, Aritz Basauri breaks down the modeling of a Fossa from the inside out, from the creature-studying…