Create beautiful, nature-inspired 3D jewel-like designs using ZBrush, Cinema 4D, and Redshift. This course walks you through the entire process, from initial sketches to a final, portfolio-ready…
Tag: zbrush
Likeness & Facial Anatomy Course by ArtHeroes teaches you how to create high-end photoreal digital faces in ZBrush. You will master facial anatomy, character likeness, realistic skin…
This workshop is a straight shot into the real-time grooming pipeline. Over 2.5 hours, Guillermo Cortés walks you through the entire process of building a realistic horse…
A 4+ hour workshop where Raf Grassetti walks you through his entire process for creating a sci-fi character in ZBrush. No fluff, just a straight-up look at…
Raf Grassetti, the Art Director behind God of War, breaks down his entire creature design workflow. This isn’t a speed-sculpt—it’s a recorded live workshop where he answers…
This workshop is a raw, no-fluff look into how Rafael Grassetti designs and sculpts a creature from start to finish. It’s split into four video parts, covering…
Ben Keeling, a Principal Environment Artist at Respawn, breaks down his professional workflow for creating materials and shaders. This isn’t theory—it’s the exact pipeline he uses on…
This course walks you through the entire process of creating custom clothing and props in Marvelous Designer. You’ll start with the interface basics, then jump straight into…
This course walks you through the entire production of a game-ready military tactical vest. You’ll start with a base mesh in Marvelous Designer, then move through retopology,…
A complete 14-hour walkthrough for building a military tactical helmet, covering the entire production pipeline. You’ll start with cloth simulation in Marvelous Designer, move through hard-surface modeling…
A full 12-hour screen-recorded tutorial that walks you through creating a game-ready military boot and backpack set. You’ll go from Marvelous Designer base meshes all the way…
This isn’t a theory class. It’s a 9-month bootcamp where you build a portfolio that actually gets you hired. You’ll work through the entire game art pipeline—modeling,…











