Learn character body rigging in Autodesk Maya from the ground up and supercharge it with Python: across 23 videos (about 24 hours 55 minutes) you place joints,…
Tag: maya
No dialogue, no cheats. Just you and the character figuring out how to make an audience get it instantly. Pantomime 1 is the first Alchemy course from…
DIY Animation is not about watching tutorials. You pick a shot, pull it apart frame by frame, rebuild it in Autodesk Maya, then make your own version…
If your 3D shots feel soft, floaty, or just kind of meh in the viewport, this course is the fix. Scott Wright shows you how to steal…
This live course flips the usual animation training on its head. Instead of starting with graphs and polish, you start with improv games, comedy instincts, and spontaneous…
This one is not about walk cycles or bouncy balls. Realistic Acting with Clément Pierre is about making your characters think and feel on screen, using subtle…
Learn the face pipeline behind real Triple-A characters: realistic eyes, SSS skin, brows and hair, Arnold and Marmoset rendering, and Photoshop finish. Jason, Senior Character Artist at…
If your jumps look floaty and your landings have no hit, this course fixes that. Andres shows how to sell Spider-Man-style body mechanics with clear golden poses…
Learn the full Maya-based workflow for a AAA-grade photorealistic male game character: concept and proportions, high-poly sculpting in ZBrush, clothing in Marvelous Designer, retopology and UVs in…
This isn’t a dance tutorial, it’s an animation problem. Federico Abib shows you how to get salsa rhythm, weight shifts, and loose hips into a Maya character…
This course skips the guesswork. Instead of interpolating and hoping it looks heavy, you work from a clear layout built for body mechanics, timing and spacing, and…
Tired of floaty characters? This course gets you off bouncing balls and onto a full character rig. You will work through walk cycles, jumps, and dance bits…











