Craft an impressive dissolving character VFX sequence in Unreal Engine using Houdini and Photoshop with this 2-hour workshop led by Principal VFX Artist Antonio Cappiello. Ideal for…
Tag: lighting
This course offers a comprehensive guide to programming with Cg and High Level Shader Language in Unity’s Shaderlab, enabling you to create custom visual surface effects for…
Are you longing to craft renderings that captivate your audience? Eager to infuse vitality into your designs through animation? Do you aspire to achieve hyper-realistic materials in…
Generating a full CGI scene is exhilarating yet time-intensive, demanding an array of skills to achieve a realistic look. It involves modeling, texturing, lighting, post-processing, and more.…
Your course offers an extensive 23-hour exploration of Maya’s modeling tools, centering around the creation of the iconic Landspeeder from Star Wars. Here’s an overview of what…
Master the art of lighting and compositing in Blender with our beginner-friendly course. Elevate your 3D models with realistic lighting, HDRI textures, and professional compositing techniques. Are…
This series, led by Yekaterina, offers a comprehensive breakdown into character texturing. Here’s what each part covers: Part 1: Baking Maps and Key Element Blocking Yekaterina delves…
Welcome to the “VFX Scene Creation in Houdini” course, where we will embark on an exciting journey to build a visually stunning scene from scratch. From terrain…
This tutorial contains logically clear contents and abundant details. You can learn how to use tools in Maya Arnold through four cases quickly, improve your skills, and…
Are you seeking a complete Blender to Unreal Engine 5 professional pipeline project? Kickstart an exciting adventure, moving from the user-friendly Blender to the lively and real-time…
Welcome to this Character Modeling Course. I’m Shion, and in this course, I’ll teach you how to Model your anime character using the free software Blender &…
This class will be focused on basic light logic, values, and color applied to different subject matters each week, including props, characters, architecture, and more. Welcome to…