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Cheat Sheet Collection for Artists Survival Kit by Crystal Herb & Kinti & Geo

Cheat Sheet Collection for Artists Survival Kit by Crystal Herb & Kinti & Geo

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Author:Crystal Herb & Kinti & Geo

Duration:55 clips, about 34 hours 47 minutes

Actual Duration:69h 34m

Release date:2024

Publisher:FastCampus

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Photoshop (PSD step-by-step workflow files)

Course URL:https://fastcampus.co.kr/dgn_online_neockg

Three working illustrators teach shortcut study methods that take you from rough lines to finished character art.

Three popular Korean illustrators โ€” Crystal Herb (Sujeong Yakcho), Kinti and Geo โ€” teach the shortcut study methods they actually use to go from graffiti-like roughs to high-quality finished illustrations. Each instructor covers one cheat key: Milkit assembly-style study, fan art study, and reference study.

๐ŸŽฏ What you’ll learn

  • Assemble faces and characters from pre-made visual ingredients (Milkit method)
  • Borrow signature design points and finish fan art in your own style
  • Gather and use references properly for original character creation
  • Full coloring pipeline: lineart, base colors, light, rendering, backgrounds

โœ… Requirements

  • Skills: Basic drawing experience; the course targets beginners stuck at the creation stage
  • Tools: Drawing tablet, illustration software that opens PSD files
  • Hardware: Standard PC for digital illustration

๐Ÿ“ Description

The course is built around three cheat-key study methods, each taught by its practitioner: Crystal Herb’s Milkit study (assemble illustrations from ingredient-like parts, like a meal kit), Kinti’s fan art study (learn by finishing fan art), and Geo’s reference study (create original characters from everyday observations and keyword drafts). The program includes 16 step-by-step PSD workflow files with intermediate stages, a frequently-used-shortcuts sheet, and casual deformed-body reference material. Lecture benefits per the publisher: all intermediate steps included, not just finished files.

Discrepancies, stated honestly: the poster spells the first instructor “CrystalHerb” (one word) while the catalog and thread use “Crystal Herb”; the GBC listing states duration “34:47” (read as about 34 hours 47 minutes for 55 clips โ€” verified against VOD runtimes at import); the GBC skill-level field reads “2.00 star(s)”. No public preview video exists on the publisher page. The source archive ships original Korean subtitles plus a ํด๋ž˜์Šค ์ •๋ณด.txt link file.

๐Ÿง‘โ€๐ŸŽ“ Who this course is for

  • Beginner illustrators who can study but struggle to create original work
  • Fans of anime-style character art who want a repeatable workflow
  • Students who want finished portfolio pieces from rough to background

๐Ÿง‘โ€๐Ÿซ About the Author

Crystal Herb (Sujeong Yakcho) teaches the Milkit study method, Kinti teaches the fan art study method, and Geo teaches the reference study method. All three are working illustrators publishing through Fast Campus’s NeoAcademy (intro) line; the course curriculum was designed from live-class student feedback.

๐Ÿ Final Result

  • Finished anime-style character illustrations (including costume sheets and simple backgrounds) produced with the three cheat-key methods, plus a reusable keyword-to-concept workflow.
Curriculum

๐Ÿ“‹ Course content

  1. Part 1. Milkit Study โ€” Crystal Herb:  draw like a meal kit, from ingredients to plating
    • CH 01. Drawing Like Meal Kits
      • CH_01_01. What the Milkit study method is
      • CH_01_02. How to properly use different study methods
      • CH_01_03. Stop tracing and copying โ€” what we do from here
      • CH_01_04. Milkit study warnings you must know
    • CH 02. Faces in 10 Minutes
      • CH_02_01. Face proportion analysis
      • CH_02_02. Hair analysis
      • CH_02_03. Prepping the meal and picking ingredients
      • CH_02_04. Assembling the milkit face rough
      • CH_02_05. Rough brush pressure walkthrough
      • CH_02_06. Fast base colors with clipping layers
      • CH_02_07. Layer options for luminous light
    • CH 03. Casual Character Concept in 10 Minutes
      • CH_03_01. Mind-map ideation
      • CH_03_02. Breaking characters down into keywords
      • CH_03_03. Building character settings from keywords
      • CH_03_04. Costume sheet production
    • CH 04. Making New Styles and Skills Yours
      • CH_04_01. Plating: canvas layout that flatters your art
      • CH_04_02. Poses and placement to match personality
      • CH_04_03. Inking lineart over the assembled rough
      • CH_04_04. Extra costume roughs, then lineart
      • CH_04_05. Base color schemes for your concept
      • CH_04_06. Coloring that shows off keyword characters 1
      • CH_04_07. Coloring that shows off keyword characters 2
      • CH_04_08. Costume folds for extra dimension
      • CH_04_09. Quality-up secrets for natural illustrations
      • CH_04_10. Balancing density across the artwork
      • CH_04_11. Plating backgrounds that flatter your art
      • CH_04_12. Finishing backgrounds and final corrections
  2. Part 2. Fan Art Study โ€” Kinti:  have fun drawing, finish in your own style
    • CH 01. Having Fun With Drawing
      • CH_01_01. What the fan art study method is
      • CH_01_02. Kinti’s fan art preview
      • CH_01_03. Borrowing a character’s signature design points
      • CH_01_04. Melting your own style into the original’s feel
    • CH 02. Finishing an Artwork
      • CH_02_01. Lineart pass
      • CH_02_02. Base colors and body-shape fixes
      • CH_02_03. Blocking color from the light angle
      • CH_02_04. Rendering and head quality-up
      • CH_02_05. Costume rendering details
      • CH_02_06. Color cleanup and finish
      • CH_02_07. Simple background to complete the illustration
  3. Part 3. Reference Study โ€” Geo:  create original characters from daily life
    • CH 01. Taking on Original Creation
      • CH_01_01. Gathering references for original characters
      • CH_01_02. Concepts in 5 minutes: finding ideas in daily life
      • CH_01_03. Making ideas concrete
    • CH 02. Using References Right
      • CH_02_01. Good observation vs bad observation
      • CH_02_02. Referencing by analyzing illustrations
      • CH_02_03. Borrowing only the nuance, properly
    • CH 03. Keyword Character Drafts
      • CH_03_01. Keyword-first design reference gathering
      • CH_03_02. Body proportions for character sheets
      • CH_03_03. Expression design dos and don’ts
      • CH_03_04. Designing characters with references
      • CH_03_05. Finding the best direction: Fig Witch
      • CH_03_06. Finding the best direction: Pudding Raincoat Girl
    • CH 04. Drawing Your Original Character
      • CH_04_01. Roughs from the design draft
      • CH_04_02. Keyword-driven personality lineart
      • CH_04_03. Base colors and character-matching light
      • CH_04_04. Rendering and mood correction
      • CH_04_05. Quality-up and illustration finish

๐Ÿ“ข Guys, this is a Group Buy campaign, check the GBC forum thread to get access

You can find the course preview in the download section below.

Watch online or Download for Free
Cheat Sheet Collection for Artists Survival Kit by Crystal Herb & Kinti & Geo
NAME
SIZEDURATION
Neockg Eng Dub
34.2 MB34m
Part 1. Milkit Study – Crystal Herb
23.9 MB22m
CH 02. Faces in 10 Minutes
5.5 MB5m
CH 03. Casual Character Concept in 10 Minutes
0 B
CH 04. Making New Styles and Skills Yours
5.4 MB5m
Part 2. Fan Art Study – Kinti
2.8 MB2m
CH 01. Having Fun With Drawing
2.8 MB2m
CH 02. Finishing an Artwork
0 B
Part 3. Reference Study – Geo
7.5 MB10m
CH 01. Taking on Original Creation
4.3 MB5m
CH 02. Using References Right
0 B
CH 03. Keyword Character Drafts
0 B
CH 04. Drawing Your Original Character
3.3 MB5m
Neockg Eng Sub
9.1 MB6m
Part 1. ๋ฐ€ํ‚คํŠธ ๊ณต๋ถ€๋ฒ• – ์ˆ˜์ •์•ฝ์ดˆ ํŽธ
3.3 MB2m
CH 01. ๋ฐ€ํ‚คํŠธ ๊ณต๋ถ€๋ฒ• – ์šฐ๋ฆฌ๋Š” ๋ฐ€ํ‚คํŠธ์ฒ˜๋Ÿผ ๊ทธ๋ฆผ์„ ๊ทธ๋ฆด ๊ฒƒ์ด๋‹ค
3.3 MB2m
CH 02. ๋ฐ€ํ‚คํŠธ ๊ณต๋ถ€๋ฒ• – 10๋ถ„๋งŒ์— ์–ผ๊ตด ๋งŒ๋“ค๊ธฐ
0 B
CH 03. 10๋ถ„๋งŒ์— ์บ์ฃผ์–ผ ์บ๋ฆญํ„ฐ ์ปจ์…‰ ๋งŒ๋“ค๊ธฐ
0 B
CH 04. ๋ฐ€ํ‚คํŠธ ๊ณต๋ถ€๋ฒ• – ์ƒˆ๋กœ์šด ์Šคํƒ€์ผ๊ณผ ์Šคํ‚ฌ์„ ๋‚ด๊ฒƒ์œผ๋กœ!
0 B
Part 2. ํŒฌ์•„ํŠธ ๊ณต๋ถ€๋ฒ• – ํ‚จํ‹ฐ ํŽธ
0 B
CH 01. ํŒฌ์•„ํŠธ ๊ณต๋ถ€๋ฒ• – ๊ทธ๋ฆผ์— ์žฌ๋ฏธ ๋ถ™์ด๊ธฐ
0 B
CH 02. ํŒฌ์•„ํŠธ ๊ณต๋ถ€๋ฒ• – ๊ทธ๋ฆผ์„ ์™„์„ฑํ•ด๋ณด๊ธฐ
0 B
Part 3. ๋ ˆํผ๋Ÿฐ์Šค ๊ณต๋ถ€๋ฒ• – ์ง€์˜ค ํŽธ
5.8 MB4m
CH 01. ๋ ˆํผ๋Ÿฐ์Šค ๊ณต๋ถ€๋ฒ• – ์ฐฝ์ž‘ ๋„์ „
0 B
CH 02. ๋ ˆํผ๋Ÿฐ์Šค ๊ณต๋ถ€๋ฒ• – ์ œ๋Œ€๋กœ ๋œ ์ฐธ๊ณ  ์ž๋ฃŒ ์‚ฌ์šฉ๋ฒ•
0 B
CH 03. ํ‚ค์›Œ๋“œ๋กœ ์บ๋ฆญํ„ฐ ์‹œ์•ˆ ๋งŒ๋“ค์–ด๋ณด๊ธฐ
0 B
CH 04. ๋ ˆํผ๋Ÿฐ์Šค ๊ณต๋ถ€๋ฒ• – ์ฐฝ์ž‘ ์บ๋ฆญํ„ฐ๋ฅผ ๊ทธ๋ ค๋ณด์ž
5.8 MB4m

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