The course is an in-depth journey through creating a forest environment from scratch. You’ll explore various software tools like Speedtree 9, UE5.1, Quixel Mixer, Gaea, Photoshop, and…
Category: Game Art
In the Game Art course, across 10 comprehensive lessons, you’ll embark on crafting a captivating game altar! Dive into the creation of models and textures tailored for…
This tutorial will give you an insight into the process of finishing an environmental concept key art., From the raw image straight out of the renderer to…
In this video, you’ll find a simple animation background created in Photoshop for the trailer of “Wekufu,” a 2D Hack and Slash platformer. The animation features a…
In this comprehensive real-time tutorial, I will guide you through the process of setting up a breathtaking landscape for an illustration in UE4 using my own custom-made…
The gaming industry is growing at an incredible pace: in 2012, it was estimated at around 52 billion dollars, and today it’s already at 138 billion. This…
All the modeling will be done in Maya, However, the techniques used are universal and can be replicated in any other 3d modeling package. Sculpting will be…
A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush…
A full run through of creating an organic sculpture from scratch in Zbrush. Showcasing my use of array mesh, organic sculpting techniques, and shape composition. Concluding with…
Senior Environment Artist Alex Beddows shares how he formulated a development plan to advance his career and gives tips that can help make your journey easier.






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