This course is a straight shot from knowing nothing about Adobe Illustrator to being able to build real, portfolio-ready projects. You’ll start by getting comfortable with the…
Category: Applications
A no-fluff, 9-week course that teaches you the nuts and bolts of perspective drawing. Kirk Shinmoto walks you through one, two, and three-point systems, showing you how…
Design and animate film-ready UI that actually looks like it belongs in a movie. Kris Brady, a veteran with 20 years in Hollywood, walks you through his…
Learn to build concept art directly in Unreal Engine 5. This course skips the traditional 2D-only pipeline and shows you how to use real-time tools like Nanite…
This course teaches you a practical, industry-tested pipeline for concept art. Instead of just drawing, you’ll learn to use Blender, Photoshop, and even Gravity Sketch to build…
This course is for anyone who thinks they can’t draw. It starts with the absolute basics of Procreate and builds up to drawing full characters, faces, and…
A fully narrated, step-by-step tutorial where Daniel Thiger walks you through building a procedural Spaghetti & Meatballs material in Substance Designer. This isn’t just about copying a…
An 8-week course that pushes you to paint from your gut. Adrian Bush teaches you to build narratives that matter, not just technically solid images. You’ll learn…
This workshop is a straight-up, no-nonsense introduction to Marvelous Designer for anyone who’s never touched it or is still finding their way around. Erika Lochs, a principal…
Learn to combine lettering and illustration to create packaging that tells a brand’s story, from the first sketch to the final mockup. This course is all about…
This 15-hour video series walks you through a complete, no-fast-forward workflow for creating real-time hair for AAA games. You’ll learn a method that balances high visual quality…
An 8-week course that teaches you to build dynamic, expressive figure sketches by combining loose gesture with solid volumetric forms. You’ll learn directly from the techniques used…











