This workshop is for anyone tired of chasing photorealism and ready to treat digital painting like a real art form. Daniel Reid (papa.png) walks you through a…
Category: Applications
Build a reusable modular Greek island architecture kit in Blender, then export it cleanly via GLB and assemble a polished, stylized village in Unreal Engine 5. This…
This masterclass is for 3D artists who want to use AI without becoming generic. Vincent Schwenk walks you through his real-world pipeline, from Midjourney exploration to TripoAI…
This course walks you through three complete product animation projects, from the initial brief and styleframes to final compositing. You’ll work with professionally modeled assets and a…
Steven Cormann’s Advanced Matte Painting workshop is the one you’ve been waiting for. He walks you through his entire process for creating professional digital matte paintings (DMPs)…
This course is a straight shot from hobbyist to working artist. KO_MA breaks down his entire process for creating stylized character art that tells a story. You’ll…
Build a complete, polished top-down shooter in Unity, even if you’re a complete beginner. This course walks you through every step, from setting up your first player…
This course is about building a real residential project in Revit, not just clicking through menus. You’ll take a multi-story building from site prep and structural coordination…
Learn to build a wide range of visual effects in Unity using Shader Graph, from glowing holograms to dynamic water, without writing a single line of code.…
This course walks you through the entire process of creating a 3D cartoon character for animation, all inside Blender. You’ll start with the basics of the interface…
Oscar Pettersson packs a decade of animation tricks into this focused course. You’ll learn how to build complex, looping motion graphics by letting Cinema 4D’s Mograph and…
This advanced course walks you through building a high-quality facial rig in Blender from scratch. Instructor Rik Schutte breaks down the entire process, from bone placement to…











