Ready to bring dinosaurs to life in Autodesk Maya? This course dives into creating a killer Irex walk cycle, breaking down the process with a structured, professional…
Category: Maya
Ready to bring some serious weight and realism to your animation? This course dives deep into creating a believable elephant walk cycle in Autodesk Maya. Forget flimsy…
Ready to tackle complex quadruped animation? This course breaks down how to create a believable giraffe walk cycle in Maya, focusing on real-world biomechanics, timing, and precise…
Ready to animate a seriously cool dinosaur? This course dives into animating a powerful Indominus Rex run cycle using professional creature animation workflows in Maya. You’ll learn…
Ready to make your creatures throw down like pros? This workshop dives into the nitty-gritty of animating creature combat in Maya, guided by animator Stephen Cunnane. You’ll…
Ready to make your game creatures move like they’re alive? This workshop dives deep into the nitty-gritty of creature animation for games. You’ll go from gathering reference…
This course dives deep into Stable Diffusion for VFX and visualization artists, focusing on the powerful node-based applications ComfyUI and InvokeAI. You’ll learn to construct custom workflows…
Ready to make your character attacks pop? This workshop dives into creating seriously cool, readable, and powerful stylized attacks using Maya. Whether you’re aiming for games or…
Want to build character rigs that animators actually enjoy working with? This workshop dives into the essential techniques for creating production-ready rigs in Maya, perfect for game…
Ready to make your 3D props look like they’ve seen some serious action? This course dives deep into creating realistic peeling paint effects and building professional-grade assets.…
Ready to tackle some seriously complex game assets? This course dives deep into building multi-part models, like intricate radios, and shows you how to create your own…
Ready to make your game characters move like a pro? This workshop dives deep into the entire game animation pipeline, showing you exactly how to take an…











