This course is a straight-up, no-fluff introduction to Blender for absolute beginners. You’ll start by learning the interface and basic tools, then jump straight into practical exercises.…
Work along with Ian Vicknair as he guides you through creating a paint-over from a 3D render, turning it into a concept piece and then a final…
A complete walkthrough of a professional game splash art project. This package gives you the raw files, the full 46-hour recording, and the custom brushes used to…
This isn’t a tutorial. Brad Rigney takes a backseat on technical image-making and instead opens up about the stuff that actually matters: the loneliness, the frustration, the…
This workshop is all about getting your characters to move like they mean it. Erik A. Castillo breaks down the fundamentals of body mechanics in Maya, focusing…
A deep, practical look at Houdini’s Pyro solvers. This course skips the fluff and gets straight into the math and logic that drive explosion simulations. You’ll build…
This course walks you through building a full avalanche VFX rig in Houdini, from setting up source points and grains to rendering and compositing. You’ll work with…
A practical, hands-on course that walks you through the entire pipeline of destroying a building in Houdini, from a real-world photograph to a final VFX composite. You’ll…
This course is a straight shot into making those fun, bouncy typography animations you see all over social media. Instructor Hongshu Guo skips the fluff and gets…
This course is a straight-up, practical guide to building a full open ocean simulation in Houdini. You’ll go from prepping geometry to rendering with Redshift and doing…
This module focuses on the nitty-gritty of river dynamics using Houdini’s Flip solver. You’ll move past the basics and get into the real-world techniques needed for production-level…
This two-part course is a straight-up deep dive into large-scale fluid FX in Houdini. Part 1 covers the heavy lifting: building ocean layers, flip simulations, white water,…











