This course, taught by VFX artist Liam Whitehouse, focuses on creating detailed pyrotechnic explosions using Houdini, the Axiom GPU solver, and Karma XPU in Solaris. You’ll learn…
Category: Explosions
A deep, practical look at Houdini’s Pyro solvers. This course skips the fluff and gets straight into the math and logic that drive explosion simulations. You’ll build…
This workshop is about taking control of your explosions. Instead of relying on luck and random sims, you’ll learn to build the emitters, shaders, and full shots…
Welcome to Applied Houdini Volumes V – Explosions, where we’ll talk all about how to simulate, shade, and render a cinematic explosion in Houdini! We’ll start by…



