Zero to working sims in Houdini. You start with navigation and contexts, then build full scenes and move straight into Pyro, particles, RBD, Vellum, and FLIP fluids…
Category: VEX
Tired of soft pyro that just fades out? This mini-masterclass hands you two custom Houdini microsolvers — Maximus Detailus for ultra-fine turbulence and Soot or Die for…
This course is for Houdini artists who are tired of clicking buttons and want to actually understand what’s happening under the hood. You’ll learn VEX from the…
This course is for artists who want to stop guessing and start controlling their tools with math. You’ll learn how to use functions, vectors, and matrices to…
This course is built for C4D artists who want to get their heads around Houdini without from scratch. You’ll learn the core concepts—attributes, VOPs, and VEX—by directly…
This course is built for artists who want to stop being afraid of code. You’ll start with Python in Visual Studio Code to get the fundamentals of…
This course is all about faking it—in the best way possible. Instead of wrestling with heavy DOP simulations, you’ll learn how to build convincing liquid effects like…
Attributes are the backbone of every Houdini project. If you’ve ever felt lost staring at the geometry spreadsheet or confused about why your VEX snippet isn’t working,…
A focused, hands-on course that walks you through building a mystique effect in Houdini using VEX code. You’ll learn how quaternions and matrices work in practice, not…
This 24-week workshop, led by ILP FX Supervisor Corbin Mayne, teaches you how to reverse engineer three iconic film effects: the disintegration from Avengers: Infinity War, the…
This course is all about getting past the basics and actually playing with noise in Houdini. You’ll learn how to stack, mix, and twist simple noises into…
Studios are desperate for artists who can actually solve problems, not just push pixels. This 53-hour workshop, led by VEX guru Corbin Mayne, is your fast track…











