Zero to working sims in Houdini. You start with navigation and contexts, then build full scenes and move straight into Pyro, particles, RBD, Vellum, and FLIP fluids…
Category: FX
This one is all about doing FLIP for real. You take a breach shot in Houdini from the first brief all the way to final composite, with…
This course is for anyone tired of the same old water, fire, and smoke simulations. FX Technical Director Kim Taehyung shows you how to build magical effects…
This 6-hour workshop from Diego de Mendizabal is a straight-to-the-point guide for intermediate Houdini artists who want to stop fighting their simulations. You’ll learn how to use…
Learn to build a full VFX shot in Houdini from the ground up. This course walks you through creating procedural rocks, lightning, particles, and dust simulations, then…
Learn to create realistic off-road mud simulations in Houdini using the MPM Solver. This course walks you through a complete production workflow, from building terrain and rigging…
This course teaches you how to build a complete vehicle destruction pipeline in Houdini from scratch. You’ll take a high-res CG car and smash it to pieces,…
This course is all about faking it—in the best way possible. Instead of wrestling with heavy DOP simulations, you’ll learn how to build convincing liquid effects like…
This workshop is about taking control of your explosions. Instead of relying on luck and random sims, you’ll learn to build the emitters, shaders, and full shots…
Learn to create a semi-realistic pug groom in Houdini using Hairgen. FX Artist Gerard Pasqual from MPC walks you through the entire process, from setting up the…
Ever seen a movie effect that just blew your mind and made you think, “I gotta make that”? Well, this workshop is all about that. Patricia Pérez…
Covered: Fundamentals / SOPs (Procedural modeling): Basics of procedural modeling using Houdini’s Surface Operators (SOPs). ROPS/Mantra (Basics of Rendering): Basics of rendering using Houdini’s ROPs (Render Operators)…










