DoubleJump Academy – Mastering The Art of VEX and Python (M1-M5) by Corbin Mayne
Duration:53 Hr ⢠102 Lessons
Actual Duration:26h 18m
Release date:2025, May
Publisher:DoubleJump Academy
Skill level:Intermediate
Language:English
Exercise files:Yes
Software:Houdini, Python, VEX
Course URL:https://www.doublejumpacademy.com/workshops/mastering-the-art-of-vex-and-python
Studios are desperate for artists who can actually solve problems, not just push pixels. This 53-hour workshop, led by VEX guru Corbin Mayne, is your fast track to becoming that indispensable problem-solver. You’ll dive headfirst into VEX and Python, building production-ready tools, automating workflows, and gaining complete technical command of Houdini. Get ready to save time, crush deadlines, and fundamentally change how you approach your work. The path to becoming a highly in-demand FX TD starts here.
šÆ What you’ll learn
- Become fluent in VEX and Python to control Houdini precisely.
- Build custom tools, systems, and scripts to streamline workflows.
- Develop Technical Director (TD) mindset and problem-solving skills.
- Create production-ready HDAs (Houdini Digital Assets).
- Automate repetitive tasks and conquer complex effects.
- Gain critical thinking skills valued by studios and clients.
ā Requirements
- Skills: Basic understanding of 3D concepts and Houdini interface.
- Tools: Houdini software (educational license available).
- Hardware: A computer capable of running Houdini smoothly.
š Description
This workshop isn’t just about learning code; it’s about fundamentally changing how you think and interact with Houdini. You’ll move beyond just using nodes to building exactly what you need from scratch. We focus on a hands-on, project-based approach, covering theory and immediately applying it. You’ll explore workflows used on major projects like Indiana Jones, Avatar, and Sandman. By the end, you’ll be equipped to build comprehensive Houdini toolsets, write production-ready scripts, and confidently pursue FX TD roles. Corbin will also add new content based on community feedback, making this a living repository of knowledge.
š§āš Who this course is for
- Artists looking to transition into Technical Director (TD) roles.
- Houdini users who want to gain deeper technical control.
- Anyone aiming to build custom tools and automate workflows.
- Individuals seeking to solve complex problems in VFX pipelines.
- Artists who want to stand out by developing critical thinking skills.
š§āš« About the Author
Corbin Mayne is a seasoned VFX artist with over 15 years of experience crafting FX and tools for blockbuster projects like Indiana Jones, Sandman, Avatar: The Last Airbender, and Destiny 2. Having worked at top studios including ILM, Goodbye Kansas, and Axis, Corbin is renowned for blending deep technical expertise with practical, production-driven problem-solving. This workshop distills his extensive knowledge to empower you to take control of your career and become a highly valuable asset in the VFX industry.
š Final Result
By the end of this course, you will have the confidence and practical experience to build full Houdini-based toolsets, write robust Python and VEX scripts, and tackle complex effects challenges like a seasoned professional. You’ll have a portfolio-ready understanding of tool development and problem-solving, making you a prime candidate for coveted FX TD positions.

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